this post was submitted on 21 May 2025
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[–] [email protected] 2 points 1 day ago (2 children)

Is the quality the same? If so how do you know? I mean it's better, I'm just curious.

[–] ILikeBoobies 4 points 1 day ago* (last edited 1 day ago) (2 children)

Tldr: as we deal with a problem long enough we find more effective ways of dealing with it

https://jpegxl.info/

Has some info on what it does

https://en.m.wikipedia.org/wiki/JPEG_XL

Technically details might be more what you are looking for

https://jpegxl.info/resources/jpeg-xl-test-page

And a test page, if you don’t see jxl images then you should look at updating your browser

[–] [email protected] 1 points 22 minutes ago (1 children)

There are no browsers with jxl support and won't be for many years to come.

[–] [email protected] 1 points 12 hours ago (1 children)

So you have no hard proof (no critic here, I'm just curious)? Not that it's better but that your test images has the same quality.

For the rest, thank you for the links and the time but that only explains how the compression works.

If you want to know you could do fourier transform and see which kind of signals are cut out in one for example.

[–] ILikeBoobies 1 points 4 hours ago* (last edited 4 hours ago)

Quality improvements are that you can upload/download it without getting artifacts/pixel bleeding. JXL’s algorithm ensures that it’s a 1 to 1 transfer

But if I draw a stick person 512x512, there isn’t an image format that will make it anymore than it is. That’s why we look at compression

[–] [email protected] 2 points 22 hours ago

For most of the images that I tried you can only see differences with the images side by side. It's really subtle.

I do have one example for which my config must be bad, compresses a lot but introduces a lot of noise