this post was submitted on 22 May 2025
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[โ€“] [email protected] 2 points 19 hours ago (1 children)

The game doesn't really explain this, but you get different dodge animations when you are using an extra light build. To me, this made the game feel more like bloodborne, which made the combat easier to read. Eventually, I ended up parrying everything instead of dodging, but I really like how the game plays in this state. YMMV

[โ€“] [email protected] 1 points 1 hour ago

I'll have to try that out, thanks