Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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Personally, I'm flexible with changes to the challenges but I imagine some might be up in arms if changes were made here. Maybe as additions; we've been getting new classes and mobs, why not challenges? I think I like Curses the most but this just empowers the cleric even more and I'm of the opinion that the class should be taken down a peg or two. Hostile Lands seems like a good newbie challenge but could also be annoyingly run-ending early on. I would think the mage would be, next to hunter, best suited for Fragile. Duelist tears.
True, I'm very much on board with balance changes that remove or rework content, but that is not everybody's cup of tea. Maybe I'll make a fork of Shattered on day to try out these things :)
I was thinking that it locks mage out of all non-staff weapons. Battlemage does not mind, but warlock loses a lot of options. They're probably both overall fine though. And right, duelist would lose an entire talent and some of their class identity, that is non-ideal.