this post was submitted on 19 Jun 2023
4 points (83.3% liked)
Nintendo
18930 readers
53 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
- Links to Twitter, X, or any alternative version such as Nitter, Xitter, Xcancel, etc. are no longer allowed. This includes any "connected-but-separate" web services such as pbs. twimg. com. The only exception will be screenshots in the event that the news cannot be sourced elsewhere.
Upcoming First Party Games (NA):
Game | Date
|
Xenoblade Chronicles X: Definitive Edition | Mar 20 [Switch 2 Direct] | Apr 02 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Fully customizable control schemes. It's ridiculous that in our accessibility focused present state of gaming that you can't just swap around buttons on the switch. It should be in all Nintendo first party games and integrated at the system level
Yes, this; Luigi's Mansion didn't let you invert up and down and took me forever to complete, to especially the water level boss fight.
I feel like Nintendo has taken many steps back in this regard.
We used to see this more, even in their first- and second-party titles. What happened?