this post was submitted on 21 Jun 2024
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Casual Conversation

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RULES (updated 01/22/25)

  1. Be respectful: no harassment, hate speech, bigotry, and/or trolling. To be concise, disrespect is defined by escalation.
  2. Encourage conversation in your OP. This means including heavily implicative subject matter when you can and also engaging in your thread when possible. You won't be punished for trying.
  3. Avoid controversial topics (politics or societal debates come to mind, though we are not saying not to talk about anything that resembles these). There's a guide in the protocol book offered as a mod model that can be used for that; it's vague until you realize it was made for things like the rule in question. At least four purple answers must apply to a "controversial" message for it to be allowed.
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  5. No solicitation such as ads, promotional content, spam, surveys etc. The chart redirected to above applies to spam material as well, which is one of the reasons its wording is vague, as it applies to a few things. Again, a "spammy" message must be applicable to four purple answers before it's allowed.
  6. Respect privacy as well as truth: Don’t ask for or share any personal information or slander anyone. A rule of thumb is if something is enough info to go by that it "would be a copyright violation if the info was art" as another group put it, or that it alone can be used to narrow someone down to 150 physical humans (Dunbar's Number) or less, it's considered an excess breach of privacy. Slander is defined by intentional utilitarian misguidance at the expense (positive or negative) of a sentient entity. This often links back to or mixes with rule one, which implies, for example, that even something that is true can still amount to what slander is trying to achieve, and that will be looked down upon.

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What kind of websites did people visit? Were people friendly?

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[–] [email protected] 9 points 7 months ago* (last edited 7 months ago)

Forums instead of social media, IRC/ICQ/AIM for chat, websites were much more static.... unless using Flash, newgrounds full of Flash games.

FTP/IRC was source of media distribution until transitions to, bittorrent was new, and napster, limewire, kazaa were things. Newsgroups have existed for all time, but not really including them because less mainstream.

Windows would allow broadcast messages to just pop-up on your computer. Needed to implement your own firewall like Zonealarm, these things weren't just default.... computers kinds of just 'directly' connected to the internet without any appliance in the way at first.

Edit: Oh yeah, and Steam didn't exist, so games were bought individually in boxes at stores, and valve games were like sharing your IP with friends, listing of servers... speaking of, early Counter Strike and stuff didn't have any anti-cheat.... if you added anti-cheat to your CS server when first coming out, people getting caught would be shocked, since they didnt know they could get caught, always in denial for 'false positives', and really find out who of your friends aren't actually good and were just cheating all along.