this post was submitted on 28 Feb 2025
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[–] [email protected] 2 points 2 days ago (3 children)

I always wanted to get into MH. But I can't commit to an online game. Online game means online snail pace progression. And I just don't have the patience for that anymore.

[–] [email protected] 1 points 9 hours ago* (last edited 9 hours ago)

The game is mostly single player. I almost never play any of them online beyond the first one that had online multiplayer mostly because it eliminates all the challenge. Especially when most of the people I end up connecting to are Japanese players that have spent thousands of hours in the game and can one shot everything.

[–] [email protected] 0 points 14 hours ago* (last edited 9 hours ago) (1 children)

I don't really like the more recent entries in the series anyway, honestly. Like so many modern games, I feel like it's become over-complicated with systems and cutscenes, and I miss when it was just you and a sharp object vs a dinosaur. If you want to check it out, get a PSP or emulator. I wish I could remember which specific titles to recommend.

e: Freedom Unite, I think.

[–] [email protected] 2 points 10 hours ago (1 children)

I'd say the opposite. They have streamlined the experience too much where it mattered. No longer do you need to track monsters and paintball them, no more farming for resources in preparation for a hunt, early monsters are all a joke that pose no real challenge, and in the new one you don't even have to explore the map, as your mount is an auto-pathing machine that can take to your next hunt or quest automatically.

[–] [email protected] 0 points 9 hours ago

I think we're taking about the same thing, actually. When the maps were small 2D areas that connected at set points, I was able to learn them well without any special effort. With experience one could bypass the paintball system by having learned a monster's likely behaviors, which was extremely satisfying.

Now we have the auto-tracking features which render navigation mindless, along with maps existing in 3D and on much larger scales and interconnecting in more complex ways. When I've attempted to ignore the navigation system and do things manually I find it very difficult, which I have to assume is why they added the navigation in the first place.

My memory isn't as clear as I'd like for this kind of discussion, but I remember something like a single button being both start climbing and also jump off the thing you're climbing or something like that? And then if I wanted to jump off a cliff it was a different button from what I'd been lead to expect in other contexts? So I'd just constantly be accidentally using the wrong inputs because they were too context-reliant, and it made it extra difficult to navigate and gather. The controls used to be a lot simpler, and we didn't have any of this hookshotting around with bugs or super dogs. Saying the controls used to be simpler and 100% meaning it is hilarious coming from someone who played on PSP. How did you make me prefer the claw, Capcom? Maybe I was just used to the old way and can't adapt; I just remember things being more straight-forward in terms of actual gameplay.

I could also really do without action games bogging themselves down with lengthy dialogs and cutscenes. If I wanted to watch a movie or read a book or play an RPG I would just do those things. I don't need an epic lore motivation for stabbing dinosaurs. This series barely had dialog when it started out, and the voice lines were delightfully world-buildy and flavorful by not being any real-world language. Less was more in terms of immersion.

[–] [email protected] 11 points 2 days ago (2 children)

What? Wilds can be played offline. The grind is there but it’s about the same as the other monster hunter games which can also be played offline. The online part of the game just lets you do hunts with other players.

[–] [email protected] 2 points 1 day ago* (last edited 1 day ago) (1 children)

I'm not sure you can play completely offline, is that really the case? You can play single player the whole thing tho

[–] [email protected] 2 points 1 day ago (1 children)

So far, yeah. If it's like World, eventually there's a quest that is just too damn hard to carry alone (Extremoth in Vanilla, I'm looking at you), but if you are not a completionist, sure you can be offline and single player for most of the story line. Actually it looks like offline support is slightly better in this one.

I'm not a total solo hunter, but I am 90% of the time, don't really play with randoms.

[–] [email protected] 1 points 1 day ago (1 children)

What I mean is that the game won't let you be truly offline, you seem to always be connected even when alone

[–] [email protected] 1 points 15 hours ago

And I'm saying it's the same as world. You can drop off the net and play. Private session --> drop connection, play on. Can't say I've ever tried starting it with no network because there's no way in hell it's running on the deck, but you could with MHW, so I wouldn't be surprised if the same rules apply. I will try to remember to check later.

[–] [email protected] 2 points 2 days ago (1 children)

Is it played in MMORPG style in that it doesn't have a pause feature? If so then it may as well be played online. If you can't walk away from the game until you're in a safe spot, then there's no functional difference between an MMO and this game except you don't get randos teabagging your corpse. This is why I stopped playing MH games.

I played MMOs for years and they're great in some ways, but I got tired of always having to arrange myself safely before stepping away for a bio break or a snack.

[–] [email protected] 2 points 1 day ago

It has a pause option, at least in a solo session. From what I understand it also can be played offline after the initial denuvo activation (but haven't confirmed it myself). I'm not extremely far into the game yet but so far, the pacing of the game has been really quick and I've never once had to grind anything, but that may be in part due to my experience with monster hunter making it relatively easy to get by with lower tier equipment.

I definitely wouldn't say it's anything like an mmo or live service game besides the fact that it will get free content updates for a little while, and has the option of playing with friends.