this post was submitted on 01 Jul 2025
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No I'm not kidding.

Come at me bro

Or on me

Either or

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[–] [email protected] 1 points 5 days ago

Reminds me of the blue stop signs

[–] [email protected] 72 points 2 weeks ago (3 children)

See also: video game AOE FX.

Big glowy green area? Could be a healing aura, could be poison. Good luck!

[–] [email protected] 75 points 2 weeks ago (2 children)

Nah this one is easy.

If it's green and sparkly, it's a good thing. If it's green and bubbly, it's a bad thing.

[–] [email protected] 4 points 1 week ago

Given what Mountain Dew has done to me, that tracks.

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[–] [email protected] 21 points 2 weeks ago (2 children)
[–] [email protected] 20 points 2 weeks ago (1 children)
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[–] [email protected] 6 points 2 weeks ago

I like the fallout approach

Green glow: radiation
Brown water: radiation
Bottled Water: Good!
Not really, believe it or not, radiation. (You must be thinking of purified water)

[–] [email protected] 13 points 2 weeks ago (2 children)

Purple: Magic??

Green: Life/death??

Red: Life/fire??

Blue: Magic/cold??

Honestly the only colour I don't feel uncertain about is orange, that's always bad.

Also on the topic of health potions, a great piece of advice I once heard was that if your players are in a foreign land, remove health potions. Give them health biscuits and watch them reconcile with God.

[–] [email protected] 6 points 2 weeks ago

Orange is machinery/technology

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[–] [email protected] 64 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Bright red barrel of aircraft grade fuel.

Shoot it.

Spawns a leak.

//FPS players mind's implode//

[–] [email protected] 25 points 2 weeks ago (1 children)

Toss a lighted match into the growing puddle.

Match goes out.

[–] [email protected] 14 points 2 weeks ago

Shoot it directly with a flamethrower.

Puddle burns slightly like a gas stove before going out again.

[–] [email protected] 35 points 2 weeks ago (1 children)

How about Oblivion where every potion, including drugs, are red?

[–] [email protected] 21 points 2 weeks ago (1 children)
[–] [email protected] 11 points 2 weeks ago (2 children)

except the ones made from potatoes and cheese, those are just soup

[–] [email protected] 14 points 2 weeks ago (3 children)

If you don't think soup is addicting, you haven't had soup.

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[–] [email protected] 6 points 2 weeks ago

Still heals HP. Definitely a health soup.

[–] [email protected] 30 points 2 weeks ago* (last edited 2 weeks ago)

I color code all my info. (..) Green means go, so I know to go ahead and shut up about it. Orange, means orange you glad you didn’t bring it up. Most colors mean don’t say it.

- Michael Scott

[–] [email protected] 26 points 2 weeks ago (10 children)

"There are no 'rules' for fantasy"

Wrong. To write good Fantasy (of SciFi), you have to go through a process called "World Building" where you lay down the rules of your world. Properly done, the amount of World Building exceeds the actual works by far. It is absolutely necessary to create a core of inner logic to the story. You are not bound by the rules of our world, yes, but you are bound by the rule of consistency. If you violate those, you automatically write crap Fantasy (or SciFi).

Funny, though, that e.g. many literature teachers / professors don't even know about the idea of World Building.

[–] [email protected] 14 points 2 weeks ago (1 children)

A clearer way to phrase it might be "there are no rules for the genre of fantasy". An individual world needs self-contained rules, yes, but just because Tolkien's Dwarves have beards regardless of gender doesn't mean that your Dwarves need to be the same.

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[–] [email protected] 5 points 2 weeks ago* (last edited 2 weeks ago) (4 children)

To write good Fantasy (of SciFi), you have to go through a process called “World Building”

I think this is more implying that you don't have to work from the same framework for every fantasy world. Not everything has to be set in Arthurian Medieval Times with Crusader-Era social sensibilities. The menagerie of mythical creatures isn't a prerequisite or delimiter (dragons / unicorns / etc are not a requirement nor are robots / cthulhoid horrors / woolly mammoths disallowed). You need internal consistency (to a degree) but you aren't forced to adhere / omit any genre trope.

I would say, at an absolute bare minimum, you need some kind of fantastical or supernatural element to make it "Fantasy" as opposed to "Historical Fiction" or "Science Fiction" or some other category of fictional prose. Although, the genre of "Magical Realism" does make even that distinction a bit fuzzy.

many literature teachers / professors don’t even know about the idea of World Building

You don't necessary need to go through the whole work of World Building if you're just banging out a short story or novella. Even serial writers don't necessarily bother going deep on the background material until they feel the need to expand the scope of the setting. I mean, look at the Star Wars setting. George Lucas didn't have Jabba the Hutt defined as a big slug monster until the third movie. In the original film, there was a cut scene in which Han confronts Jabba, who was just a be-feathered chubby gangster.

If you're just spitballing or cranking out bits of fiction in brief, World Building can be superfluous. A story that takes place entirely in a single house over the course of a long weekend doesn't need the kind of scaffolding that a Long Walk to Mordor requires.

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[–] [email protected] 5 points 2 weeks ago (1 children)

Crap fantasy is still fantasy. Had a great time coming up with bad fantasy stories in my childhood when I knew nothing about good writing. Art is what you make it.

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[–] [email protected] 24 points 2 weeks ago (5 children)

Electric element. Team Yellow vs Team Blue, FIGHT!

[–] [email protected] 21 points 2 weeks ago

There is (was?) an electric power provider in Germany by the name of Yellow. Their whole marketing was "electricity is yellow!"

[–] [email protected] 17 points 2 weeks ago

what do you mean? electricity is purple

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[–] [email protected] 13 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Nethack (and derivatives) is pretty much the only game I know of where the health potions may or may not be red.

And I guess Dark Souls... It's more of an orange than a red. But maybe that's just the color of the flask. Idk what the substance inside looks like. 🤷🏻‍♂️

[–] [email protected] 9 points 2 weeks ago (1 children)

the flask is green! i would know since i emptied it one too many times snd the texture is dark green

[–] [email protected] 6 points 2 weeks ago

Then the insides have to be red for it to appear orange through green glass. The health potion is red!

[–] [email protected] 9 points 2 weeks ago (3 children)

Why should your fantasy game be limited by something like "health". Whether you die should be based on vibes.

[–] [email protected] 14 points 2 weeks ago

DM: Roll a Vibe Check

Player: I rolled Dark Green

DM: Ooohhh...

[–] [email protected] 6 points 2 weeks ago

My vibe is slightly hurt with a hint of mental damage

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[–] [email protected] 9 points 2 weeks ago* (last edited 2 weeks ago)

Overlord the anime has a whole arc about the protagonist using his immense power and influence to have people start research on how to turn blue potions red.

[–] [email protected] 7 points 2 weeks ago

Similarly to how paprika chips come in blue bags and salted chips come in red bags. Anything else is heresy. Unless you live right across the border, where it's exactly the opposite.

[–] [email protected] 7 points 2 weeks ago (1 children)

My health potions are red, also, pulp free is not an option. >:)

[–] [email protected] 12 points 2 weeks ago (1 children)

The pulp is from fruit, right? The pulp is from fruit, right!?

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[–] [email protected] 7 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

It's true.

Rules are meant to be broken - apart from when they aren't.

You can change any aspect of the world any way you like, but only if doing that is critical to your universe and story.

Messing up without reason conventions that are well established is a dick move, unless the whole point of your work is to screw with people.

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[–] [email protected] 6 points 2 weeks ago (1 children)

I hate dragons. Controversial take but like just come up with some other mystical creatures! have some fun with it! if rather interact with a pink unicorn plushie than fight another dragon

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[–] [email protected] 6 points 2 weeks ago (3 children)

Reminds me of that overwatch character with the yellow healing aura and the green speed aura. Just why?

[–] [email protected] 6 points 2 weeks ago (1 children)

Because his default coloring is green and yellow I'd guess

[–] [email protected] 9 points 2 weeks ago (1 children)

Yeah but the healing aura should be green and the speed one should be yellow

[–] [email protected] 6 points 2 weeks ago (6 children)
[–] [email protected] 6 points 2 weeks ago

Yellow means “Yello? I don’t got all day!”

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[–] [email protected] 5 points 2 weeks ago (2 children)

The old TSR/SSI game Unlimited Adventures had randomized potion colors. It's also how I learned that khaki is not pronounced 'kahiki' when trying to explain what was going on to someone (I knew khakis as a type of trouser not a color).

https://en.wikipedia.org/wiki/Forgotten_Realms%3A_Unlimited_Adventures

Edit: or maybe I'm thinking of another gold-box game if that one didn't have some random generation. Hrm.

[–] [email protected] 11 points 2 weeks ago

Pixel dungeon does the same thing, you don't know when you start a run what any color potion does. So they're randomized.

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[–] ILikeBoobies 5 points 2 weeks ago (8 children)

I used yellow for health to avoid red/green colourblind issues

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[–] [email protected] 4 points 2 weeks ago

Not sure if this is more or less of a problem for people wtih red-green colorblindness.

On the one hand, it's harder to differentiate at all. On the other hand, it kind of removes that established expectation and keeps you in the habit of adapting.

[–] [email protected] 4 points 2 weeks ago

Looking at you, "Dragon Age" Veilguard.

[–] [email protected] 4 points 2 weeks ago

Daggerfall!

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