this post was submitted on 14 Sep 2023
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Programmer Humor

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[–] onizuka89@programming.dev 240 points 2 years ago (2 children)

For those wondering, it's most likely a jab at unity with it's new license model, as you could code in C# in it.

[–] M500@lemmy.ml 34 points 2 years ago (5 children)

Is c# mainly just used in this engine?

[–] GigglyBobble@kbin.social 91 points 2 years ago (1 children)

It's probably a tiny fraction of the C#/dotnet ecosystem. But hobbyist meme creators mostly care about games, I guess.

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[–] onizuka89@programming.dev 54 points 2 years ago

No, as other's have pointed out it's not. There are plenty of other areas to use it, even in other game engines. OP is just trying to make it seem funny by making the exaggerated narrative that it's the only use case for C#. If Boo was still around in Unity this joke would been accurate with that, don't think that was used anywhere else

[–] Shugzaurus@sh.itjust.works 49 points 2 years ago (1 children)

It is also the language of DotNet framework so hardly.

[–] HiddenLayer5@lemmy.ml 20 points 2 years ago (3 children)

I mean Windows is also undergoing enshitification it could still be true?

[–] gnutrino@programming.dev 16 points 2 years ago

Dotnet has been cross platform for a while now (so long it's not even called dotnet core anymore)

[–] Lmaydev@programming.dev 10 points 2 years ago

It's been cross platform and open source for like 10 years now.

[–] GigglyBobble@kbin.social 8 points 2 years ago (3 children)

While true, businesses have it even harder to migrate to Linux (what else is there when talking enshittification?) than private users. Windows and dotnet won't go anywhere anytime soon.

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[–] amio@kbin.social 47 points 2 years ago

No, C# is a general purpose language that Unity has a botched, outdated version of.

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[–] amio@kbin.social 120 points 2 years ago (2 children)

You think C# is a Unity thing?

[–] EnderMB@lemmy.world 78 points 2 years ago

I doubt the number of C# developers would drop even 1% due to Unity fucking itself.

[–] GlitchyDigiBun@lemmy.dbzer0.com 18 points 2 years ago (3 children)

Me writing my silly little forms apps in silly little VS Pretty drop-down fields :)

[–] amio@kbin.social 11 points 2 years ago (6 children)

Oh, VS is not "little", it's one of the bloatiest pieces of software on earth.

Also, Forms? How dare you. :p

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[–] makingStuffForFun@lemmy.ml 109 points 2 years ago (1 children)

Ok. What am I in the dark about this time?

[–] turbodrooler@lemmy.world 95 points 2 years ago (2 children)

Guessing it’s about Unity changing their royalty structure.

[–] Serinus@lemmy.ml 91 points 2 years ago (1 children)

Which is kind of weird because most C# devs aren't doing games.

[–] r00ty@kbin.life 13 points 2 years ago

Yeah. Maybe c# game developers will drop. But they're actually a drop in the ocean.

[–] makingStuffForFun@lemmy.ml 43 points 2 years ago (8 children)

Surely other engines use it? I know godot supports it. Not to mention half the business software of the world (pre cloud) seemingly built with it. etc

[–] turbodrooler@lemmy.world 48 points 2 years ago (1 children)

Unreal, Unity’s primary competitor, doesn’t. Mainstream gamers seem to only know about the two. Anyway, it’s a meme. I use C# for exclusively boring corporate stuff, and will continue.

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[–] lobut 10 points 2 years ago

It's a joke built in hyperbole for sure. A lot of my friends are C# devs they're not going anywhere.

[–] squiblet@kbin.social 8 points 2 years ago

A whole lot more than game engines uses C#.

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[–] Omgarm@lemmy.world 75 points 2 years ago (1 children)

Look at all these C# dev who don't know the witch hunts are starting in 2024.

[–] TheFerrango@lemmy.basedcount.com 18 points 2 years ago (2 children)

Time to become a Visual Basic .Net developer

[–] Wild_Mastic@lemmy.world 7 points 2 years ago (6 children)

Jokes on you, I am already one! (yes my company chosen dev language is really vbnet)

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[–] PixxlMan@lemmy.world 75 points 2 years ago (4 children)

Thinking that C# is just Unity is a MASSIVE disservice to C# and dotnet imo. Unity's usage of C# is really crummy, basically relegating a very powerful language to working as a weird scripting language.

[–] modulojs@programming.dev 16 points 2 years ago* (last edited 2 years ago) (2 children)

Absolutely. C# in Unity always seemed to me like a square peg in a round hole.

From my perspective (teaching game programming classes), it's incredibly clunky for beginners when compared to others. Unity needed a tightly integrated, noob-proof scripting language. Despite C# being the primary language, it's integration and setup with the rest of Unity seems surprisingly lacking, and, like you're referencing, you don't even get convenient use of the broader C# / Mono / .net ecosystem, which makes skills more portable. Even the "bad old days" of Flash/ActionScript were much easier for students, and results in more portable coding skills (e.g. at least transitioning to Web / JavaScript from Flash / ActionScript is easier)

It's much easier to teach same lessons / concepts using Godot, though sadly Unity is much better known. Hopefully the present pricing chaos might shift the needle a bit on this!

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[–] dylanTheDeveloper@lemmy.world 10 points 2 years ago (2 children)

I'd say the same with Unreal and C++

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[–] kryllic@programming.dev 9 points 2 years ago (2 children)

Agreed, I feel like if someone starts their C# journey exclusively in Unity, they won't have a solid foundation in the actual language, just that specific implementation of it as a scripting language.

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[–] xantoxis@lemmy.world 8 points 2 years ago

Not to mention C# is also the best way to write a Godot project.

[–] Rentlar 69 points 2 years ago* (last edited 2 years ago) (9 children)

Nice meme. I'll just ignore the fact most C# devs aren't game devs but...

Many other engines use C#. Godot is compatible with it, for example.

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[–] Ddhuud@lemmy.world 55 points 2 years ago (1 children)

Because the only possible thing to do in c# is unity stuff.........

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[–] fuck_u_spez_in_particular@lemmy.world 20 points 2 years ago (3 children)

I mean why else would you want to use C# when there's Rust 🦀 and all the awesome tooling and libraries around it...

[–] areyouevenreal@lemm.ee 13 points 2 years ago (11 children)

Rust really isn't all that. Plus C# is used for all kinds of corporate stuff where Rust levels of performance aren't needed. It's also used in several other game engines

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[–] Lazycog@sopuli.xyz 30 points 2 years ago* (last edited 2 years ago) (1 children)

Wait what? What happens in jan 2024?

Edit: ah, unity's new install based pricing.

[–] turbodrooler@lemmy.world 20 points 2 years ago (1 children)
[–] Lazycog@sopuli.xyz 8 points 2 years ago
[–] ledtasso@lemmy.world 22 points 2 years ago (9 children)

Hot take (maybe?) C# looks like a great language, better than Java. I wish I had an excuse to use it.

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[–] Pfnic@feddit.ch 19 points 2 years ago

Because ASP.NET isn't a thing at all...

[–] gratux@lemmy.blahaj.zone 17 points 2 years ago (2 children)
[–] HolyDuckTurtle@kbin.social 10 points 2 years ago (1 children)

I hear Godot's own scripting language is preferable to C# if you're willing to learn it.

[–] jmcs@discuss.tchncs.de 21 points 2 years ago (1 children)

C# is technically faster, but according to one of the cassette beasts' co-directors, you can maximize productivity and performance by doing most stuff in gdscript and skipping directly to c++ for the bottlenecks.

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[–] tomjuggler@lemmy.world 15 points 2 years ago

Fun meme but corporate job listings in my town contradict the premise.

Let them C# I'm sticking to C++ and Python.

[–] pkill@programming.dev 13 points 2 years ago (5 children)

Rooting for Bevy so much rn

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[–] pleasemakesense@lemmy.world 11 points 2 years ago (6 children)

Is it pissible for programmers to encounter a silly little meme without taking it serious and going into a frenzy explaining that actually its premise is wrong

[–] samus12345@lemmy.world 17 points 2 years ago (1 children)

No, it would be pretty painful to piss something like that.

[–] FartsWithAnAccent@lemmy.world 7 points 2 years ago

Maybe you just need to drink more cranberry juice...

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[–] MrScottyTay@sh.itjust.works 9 points 2 years ago

C# is massive, .NET one of the biggest platforms for code is C#. Plus Godot, Unity's closest comparable competitor, also allows C#.

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