JakenVeina

joined 2 years ago
[–] [email protected] 12 points 1 week ago (2 children)

These days, replace "Documents" and "Downloads" with "the root folder of OneDrive".

[–] [email protected] 8 points 1 week ago (2 children)

As an American who grew up in the 90s and 00s... what the fuck, this was a THING?!

[–] [email protected] 4 points 1 week ago* (last edited 1 week ago)

the reason so many of us got on Twitter and Facebook and Instagram is because they used to be a lot of fun

My brother, that's the entire thesis of enshittification. You optimize for user experience, at first, at the cost of HEAVY operational loss, and you offset that loss with venture capital. Competitors can't compete against a financially-unsound product, unless they play the venture capital game, too. Either way, you either outlast the other competitors, or you end up the last one standing, at which point you have to get the venture capital money paid back, and you can only do that by degrading the product to the point where it's actually financially viable. Usually worse than that, since just being profitable isn't good enough when you have a mountain of debt to pay off, to venture capital investors that demand infinite profit growth.

Yes, I'm aware this is a critique of the enshittification theory by the very guy who coined it, but that strikes me as a terribly bogus conclusion.

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago)

As in, how it actually illuminates nearby objects?

It took some custom configuration of the Lumen engine, to try and approximate what it used to be, pre-1.0.

See here.

[–] [email protected] 1 points 1 week ago

So I went into creative mode to test this, and no dice. Giant corals aren’t destructible, with nukes. At least, the one that was blocking me isn’t.

[–] [email protected] 3 points 1 week ago

Yes, it's bad. Usually, with posts like this, you have to read it with a "okay, this is a biased perspective, what's the real story underneath?" attitude. I.E. you woupd expect the OP to describe their friend in the best possible light, and toxic traits might be described in a very reasonable way.

You do not describe your friend in a reasonable way. You describe a very toxic person, outright. Perhaps you're just better than most people at being unbiased (kudos, if so, but then I also have to assume you know full-well the answer to your question already). If not, the implication is that this is your "biased towards your friend" perspective, and the actual reality is far WORSE than you describe. This would also imply that you might have some issues of your own to work through, that you think the things you describe are normal friend behavior.

Either way, this person does NOT sound like a force for good in your life. Unfortunately, at your age, removing toxic people from your life is not going to be easy. For one, I'm guessing you go to school together, so you can't just avoid her entirely. Your best bet is probably to just think about ways to minimize the time you spend with her, or at least alone with her, and increase the time you spend with other friends. I.E. don't let yourself be dependent on her as your only friend.

Good luck, and props for seeking out advice on a problem like this.

[–] [email protected] 1 points 1 week ago (1 children)

I dunno where else it COULD go at that point.

[–] [email protected] 2 points 1 week ago (1 children)

Oooooo, interesting. Shit, so now I actually have a need to make them?

[–] [email protected] 1 points 1 week ago (3 children)

Not sure what you mean. You want me to go back to having gaps in the roof, between all the generators?

[–] [email protected] 1 points 1 week ago

Lol, the street lights? They're not actually powered, they're just the best-looking way we came up with to hang cables for ziplining.

 

Second building from yesterday is finished up.

The next one's gonna be a doozie. I think I should be able to make this footprint work.

Yeah, this should definitely work. We'll see tomorrow what I can end up fitting in here.

 

Next building is done.

Also the next next building is mostly done.

 

Next building is done.

 

First truck lines are up and running!

These are very low throughput, so each of these trucks will actually idle form 4-8 hours, per cycle.

That started with my wife and I rebuilding the shipping lot underneath Ironworks, to make room for Truck Stations.

I also had to make the fueling station accessible. I decided to just move it over by the existing entryway, as a temporary setup. I'll eventually build a full and proper fueling station on the other side of the road, when Liquid Biofuel is available to us.

And while I was recording and configuring the truck routes, my wife got a start on Cateriumworks.

 

Next building is mostly done.

Now, since today was slow for pics, and since I was asked about it, and since I meant to do it at the end of Phase 2, and forgot, I took a few shots of the whole world, or at least as much of it as I could get.

This one actually captures almost everything. Everything up through Phase 2, anyway. The Coal Power Plant is hidden down below the cliff, but you can see the infrastructure around it. You can juuuuuuuuust make out the Projectworks campus in the distance, plus FICSMAS on Paradise Island. No view of Oilworks though, it's farther off to the upper-right.

Off to the east is all the new Geothermals, and the current in-progress build, in the Blue Crater.

If you REALLY want to see the whole big picture at once, https://satisfactory-calculator.com/ has you covered.

 

I started today by figuring out where the next couple of buildings will fit, but then I had some questions in my head about how I'll be connecting them together, so I decided to just go ahead and fully-detail the first building.

Moving back to those other two buildings, I got them fully built out, as well.

15
submitted 2 weeks ago* (last edited 2 weeks ago) by [email protected] to c/[email protected]
 

I'm getting a 100% failure rate attempting to upload images today. Specifically, the POST https://lemm.ee/pictrs/image endpoint is returning a boilerplate 500 error.

It's actually been flaky for the past couple weeks, but up until today, just repeating the upload a few times gets it to work.

This also was an issue about 3 months ago, but resolved itself within a week or so.

Images are in the 100KB to 200KB range, well below the documented 500KB limit, and my account is about 1.5 years old, so as far as I'm aware, it's nothing on my end.

 

Not much to show off today. Just made a little more progress on this factory. I've decided, for now, that I'm gonna try this sheltered-but-open-air kinda design. Basically, just no walls. We'll see if it's viable for the other big segments of the factory.

Also picked out a color scheme, based on these nearby..... mushrooms? Coral? Whatever they are.

 

Spent most of the evening building out this little Geothermal and Sulfur outpost. I'll be using the Pure Sulfur node here in the next build, and I'll very likely be wanting the others in the near future.

That finishes all the prepwork I had in mind. Time to start the next build, proper. Should be the biggest one yet.

 

Got the remainder of the interconnect finished, today.

Had a slight issue here with the clipping, and the fact that there reeeeeeeally wasn't much room for me to just move the slope forward.

Finagled with the layout of the curves ahead of the incline, and I managed to make enough room for just a 4m incline, and I made up the other 4m farther along.

Also built out the Geothermal outpost, down in the river.

 

Building my way out to the Blue Crater today, to prepare for the next big build.

Definitely going to want to connect up the Geothermal Geysers up on this ledge, as well as the 3 Sulfur nodes.

Picked a central spot to place down a permanent Radio Tower, for the area, and built out to there.

Decided to go back and re-route this segment, in order to split off another path heading down into the Southern Forest river.

Since there's more Geothermal down there. Also several Quartz nodes I'll almost certainly want in the future.

Before starting on laying out the blueprints for the interconnect, I decided I wanted to collect a few more Mercer Spheres, so I could do a couple tiers of research on the Dimensional Depot. I burn through an entire Depot's worth of Quartz in about 30 seconds when I'm building with these blueprints.

Back to the interconnect, and it turns out these particular variants of flora are still indestructible. The gigantic versions of this same plant aren't, though. Go figure.

Got about half of the blueprints laid before my eyes started giving out on me.

 

Another factory fully completed.

Very happy with the detailing on the roofs.

Also happy with the little pump station, and the sandwich support for the pipe.

Glamor shots of the main floor.

Also the logistics floor.

Design documentation.

Efficiency SEEMS to be good, since all the final output machines are running at a consistent 100%. But there is still a small issue with efficiency in the Heavy Oil Residue and Fuel pipes. I think they just got over-filled during a period where I had the final Smart Splitter for Rubber misconfigured, and that whole half of the factory wasn't running. Hopefully, they balance out to an equilibrium now that everything's running again. The Plastic half of the factory seems to be running flawlessly.

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