Lyre

joined 2 years ago
[–] Lyre 5 points 5 months ago* (last edited 5 months ago) (5 children)

Videogames that intentionally break their difficulty curve with the intention of seeming elite and prestigious. I've suspected for a long time that games like Darksouls and Kingdom Come deliberately try to manipulate their players into getting caught in sunk cost falacies, trying to get people to blame themselves for any failure of game balancing.

Over time they've fostered communties which are so toxic that they will lash out at anyone trying to criticize the game. This then frees the developer from all fault and casts any grievance as the players lack of understanding, skill, or hardware. Eventually, any mistake the devs make becomes seen as an artistic choice and will be defended tooth and nail by the players.

[–] Lyre 27 points 5 months ago

Whelp, might as well get to screaming while I still have a mouth.

[–] Lyre 2 points 5 months ago

Haha thanks man, same. If we came to the internet expecting everyone to agree with us we'd go insane pretty fast.

[–] Lyre 1 points 5 months ago (2 children)

Ah, ok I understand. Personally I do think we can project our morals backwards and judge historical figures and cultures. I think it helps us analyse them so long as it doesn't result in us misconstrueing the truth. I think remaining completely objective can result in repeating the past, or excusing morally reprehensable things in the present. I come from a litarary background, so maybe I'm predisposed to that kind of analysis.

But i see your side as well, I'll admit how alien the past can be and how different the idea of morality can be from culture to culture.

[–] Lyre 2 points 5 months ago

Well to be honest at this point we've both moved outside the realm of history and into theoreticals so its difficult to continue this without going in circles.

I disagree with you, but thats the nature of life and the internet. Likewise is the tendency to assume negativity when all I have to go on is a screen. Still, i feel confident that if we had this discussion in person I'd be smiling the whole time.

[–] Lyre 1 points 5 months ago (4 children)

I suppose we might have reached a philosophical impass, Mr. Jesus. I'd like to ask one more question to try and get to the root of this disagreement. In a completely theoretical situation, disregarding any real world examples: Is there any action that could not be justified morally should the eventual end be an equal or greater good. Or, in other words, is there anything at all that you would not allow should the ends justify the means?

[–] Lyre 1 points 5 months ago (2 children)

You have a very.... Unique world view, my friend. Given what you know about me from this conversation, do you genuinely think that root of my morality is that I just don't like winners? I am a real, breathing person on the other side of this screen and i have studied philosophy and history. Could I really not ask you to give me the benefit of the doubt on that?

[–] Lyre 1 points 5 months ago (6 children)

Ah i see the misunderstanding, you think I'm picking on Rome specifically, but i promise you I'm not. I would apply this argument to any aggressive state, its only that Rome happened to be the biggest and the most aggressive around. Were it the case that rome did nobly refuse to conquer and you were posting pro Gallic Empire memes we'd still be here in this same position with me arguing against forced celticization.

The thing is, it doesn't really matter if the things rome brought were "good" (and i mean good from our modern perspective) if people didn't have a choice in the matter. Wouldn't you agree to that?

[–] Lyre 1 points 5 months ago (4 children)

Very interesting, I'm curious now as to where your historical studies are focused. What is your primary area of study? I promise you that my morals are by no means modern in any sense of the word, in fact questions like these were being discussed long before Rome even existed. As to your question, i would say yes, war is inherently a moral negative even in times when war is commonplace.

I'm having a lot of fun with this by the way 😄I never thought I'd be in an argument defending the position that war is bad haha

[–] Lyre 0 points 5 months ago (8 children)

But you see, my concern isnt really with the ones who signed up for romanization.

If I may try to analyse your world view for a moment, you seem very convinced that all the good things which happened to conquered lands couldn't have happened without Rome, yet you also seem to hold true that all the bad things which happened under Roman control would have happened regardless.

This is a very long comment chain so I'll just summarise my core values here: No amount of appealing to future prosperity can justify inflicting harm in the present. People rome conquered didn't want to be conquered, so Rome shouldn't have done it. It happened, that's history, but there's no world where you can justify it morally.

[–] Lyre 1 points 5 months ago (6 children)

This is a... Confusing comment. Im not sure how to respond. Just to clarify, you dont see Roman conquest as racially motivated? And, are you saying that the act of conquest via force is morally neutral so long as its not racially motivated? And furthermore, you don't see acts of violence as morally negative so long as others are committing the same acts of violence?

[–] Lyre 1 points 5 months ago* (last edited 5 months ago) (8 children)

It might be, but if you take that stance then I'd ask you to take the argument to its logical end point. Was American manifest destinty acceptable because it technically put a stop to tribal warfare? Was the British colonization of India ok because it unified waring states? Or, on the flip side, is Rome morally exceptional amoung aggressive conquerer states? And why?

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