Before you know it we'll be able to speak dead languages that might have taken forever to figure out
Not anymore you didn't
1 year's time. Mark my words
When you lose the game you have to try again
Nooo I don't want to be free
And of course there's an xkcd for everyone
Had to go to xkcd explained for this one
Okay thanks for the advice group 1 ended up wanting to restart but with their same characters. I'll try to plan stuff out that way
I agree. When I first got the books everyone was excited and I invited more players than I should of. New dm though I had some ideas in mind for it.
I've been having it as a puzzle where they try and find people who's seen them and for if/when they find tracks they roll for something. Don't have the papers on me rn to check
- When they encounter eachother in game we'll do a session at the library so they can be able to do combat they want and they can join a call to talk.
- 2 different dungeons in different parts of the world. Group 1 has completed their dungeon and group 2 hasn't gotten to the session yet
- the players killed the npc not wanting the necromancer turn the npc in for the money. I like the idea for group 2. What I've figured is that group 1 likes money and 2 likes power. I'm just struggling with planning the sessions because they go by fast and I have a lack of experience creating them. Scheduling is going fine because we do it on Saturdays. And if someone can't make it I have them come up with a story excuse next session. With group 2 no one was able to make it that day which was fine. I'll look into the website
https://imagizer.imageshack.com/img922/2447/mfFNrb.jpg