Poopfeast420

joined 2 years ago
[–] [email protected] 5 points 2 months ago

The base game is supposed to have all DLC, that was previously released, original Horse Armor included.

The Deluxe Edition is new Horse Armor and other cosmetic stuff, that is unlocked by these exclusive quests.

[–] [email protected] 2 points 2 months ago

I finished DOOM (2016) and DOOM Eternal. Eternal is definitely the better of the two for me, maybe even my favorite in the whole series.

Eternal's campaign was pretty easy this time, since I actually used all of the tools the game gives you. Some of the Master Levels were harder though, especially Taras Nabad. Two fights in that level took me an hour each on Ultra-Violence.

Now I'll play the DLC for the first time.

[–] [email protected] 1 points 2 months ago (1 children)

I just re-played both games in anticipation for Dark Ages.

Doom 2016 only has pickups and chainsaw kill, with limited fuel, to get ammo. There's also a rune for "infinite ammo," and also the Pistol, with infinite ammo.

Eternal is the same, just that the Chainsaw always refills one charge (and no unlimited ammo rune). That's why you get like half (or less) max ammo in the Eternal, compared to 2016, because you're supposed to chainsaw a demon every 30s or something. Also, probably no Pistol because of that.

The straight-up melee does some damage in 2016, like the old games. You could theoretically punch everything to death.

In Eternal, I think it deals no damage at all, and it's just there for the Glory Kill, but you get a special punch for a big damage AoE melee attack.

Glory Kills (melee finishers/execute) on low health demons are the same in both games, there to look cool and give you health.

BTW, I'm not saying you're wrong for liking Doom 2016 more than Eternal. Some people don't want to do the whole song and dance of jumping, dashing, swing bars, quick switch weapons, flamethrower, grenade, grapple, punch, chainsaw, whatever. I like it a lot, and it makes the game a lot more fun for me, compared to the more simple Doom 2016.

[–] [email protected] -1 points 2 months ago* (last edited 2 months ago) (3 children)

How is Doom 2016 better in that regard? Just because the options aren't there?

You can also still play Doom Eternal like the 2016 version. It's gonna be harder, but I basically did in my first playthrough.

[–] [email protected] 0 points 2 months ago

Nah, I think the move to 5v5 was actually a good thing. I'm not interested in the classic OW experience or have any nostalgia for it.

[–] [email protected] 3 points 2 months ago

If Venom's ass looks fatter with a different color, yes, people will buy them.

[–] [email protected] 2 points 2 months ago (2 children)

I haven't played OW in a loooooong time, however slowly but surly, every time I see the game, I want to go back a bit more. Maybe 2025 will be the year?

[–] [email protected] 6 points 2 months ago

I would really like some image quality comparisons, between these cards, when you have to turn down textures.

GPU reviews of course test on the highest settings, so you can see how much performance the cards have, but when the 8GB model craps out in Cyberpunk with Psycho settings or whatever, what are you missing out on with Medium or Low textures. Or are the textures just terrible (not Cyberpunk specifically), and it doesn't even really matter.

[–] [email protected] 0 points 3 months ago* (last edited 3 months ago)

Ok? Doesn't change that the game is titled a remaster (if the leaks are true).

[–] [email protected] 5 points 3 months ago (2 children)

Read it again. Under the hood, it's the same old game. Just rendering will be handled by UE5 (if this leak is accurate of course).

[–] [email protected] 6 points 3 months ago (6 children)

According to a leak from 2 years ago.

It is done currently using a pairing system, so it means that the remaster is running using both an Unreal Engine 5 project, and the old Oblivion one. For instance, new graphics are rendered in the UE5 project, but most of the gameplay/physics/etc is still done in Oblivion.

[–] [email protected] 3 points 3 months ago* (last edited 3 months ago)

People are saying it's UE5.

Years ago, when it was leaked, a poster said this:

It is done currently using a pairing system, so it means that the remaster is running using both an Unreal Engine 5 project, and the old Oblivion one. For instance, new graphics are rendered in the UE5 project, but most of the gameplay/physics/etc is still done in Oblivion.

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