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Doom (2016) just launched on GOG, and it's on offer. I purchased straight away as I really enjoyed this one. Wasn't expecting to see more Bethesda games on GOG after Microsoft purchases Zenimax.

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[–] [email protected] 101 points 1 month ago (9 children)

This does not include the multiplayer. I'm sure it wasn't the selling point for most, but I hate how the multiplayer use case isn't well taken care of on GOG. I don't want Galaxy required; I just want developers to put a bit of work into putting LAN into their games again.

[–] [email protected] 49 points 1 month ago (2 children)

Make sweaty/stinky LAN parties a thing again! -- Me, a former UT99 sweatlord.

[–] [email protected] 18 points 1 month ago

Also it opens up the ability to play network multiplayer regardless of the presence of someone else's server on the other end. The lack of LAN or direct IP connections is just DRM by another name.

[–] [email protected] 5 points 1 month ago

We really need a UT99 remake or something. I am just happy they finally allow it for a free download these days and oldunreal.com has been doing gods work for a long long time

[–] [email protected] 11 points 1 month ago (1 children)

@ampersandrew More annoying to my mind than the lack of MP is lack of SnapMap. Like you said, may not have been the selling point for most, but given Doom's legacy is as much courtesy of user created stuff as it is its technical contributions, it's a big loss to not have that.

Tempted to see if there's a way to hack SnapMap back in to a degree so people could still play backed up custom maps (which exist thanks to dedicated modders hacking & extending SnapMap functionality).

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago) (2 children)

I never played the game, so I'm not sure what SnapMap is (Fandom says it's a map editor), but there is a note in the "Details" that says SnapMap cosmetics are unlocked by default. Is that something else?

[–] [email protected] 6 points 1 month ago

@spizzat2 It is, the cosmetics were unlockables via SnapMap, providing some ways you can customize the look of the Doom Guy/Doom Slayer.

SnapMap was Doom 2016's limited level creator basically. Not proper mod tools unfortunately, but an okay compromise compared to nothing at all.

It was what sold me on the game, but I'm a sucker for accessible level editing and the like tools in games.

[–] [email protected] 3 points 1 month ago

SnapMap is a built-in map editor. It lets you build simple maps made of prefab rooms. It's clunky and very limited. Really nothing particularly interesting considering the history of OG Doom's decades-old fan-made map scene.

[–] [email protected] 4 points 1 month ago

I remember the multiplayer almost killed this game. They had an early beta of the MP and it was a lukewarm reception. I personally tried it and thought it was ehhh. Then it released and everyone raved about the single player.

[–] [email protected] 1 points 1 month ago (1 children)

Oh lame. The multiplayer is the only thing I'd wanna try. I didn't actually like the game, personally. Just not a fan of the wave-shooter setup.

[–] [email protected] 4 points 1 month ago (2 children)

Wait, wouldn’t the multiplayer essentially be unreal tournament, but with less diversity? Never played doom’s online, so I have no clue.

[–] [email protected] 5 points 1 month ago (1 children)

Nobody did. It was one of this weird wave of interesting multiplayer setups that just didn't have the competitive cleanness of the established stuff and nobody ended up caring about.

It was midly interesting to try out once, but let's say there's a reason they didn't do a MP mode in the sequel and every reviewer praised that choice.

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago) (1 children)

they didn't do a MP mode in the sequel

What? Eternal has multiplayer. They're mostly assymetrical modes, like the one where you can play as the demons.

Or do you mean the second sequel (Dark Ages)?

[–] [email protected] 2 points 1 month ago

Wait, does it? Oh, man, it does! I actively remember the praise, where did I get so much Mandela effect from this? I didn't even think to look it up, I was so certain.

In any case, here's to being actively wrong and still having made your point. Eternal is the lesser game in general, and I have played it much less, but it's still telling I straight up forgot and invented an alternate scenario about it.

[–] [email protected] 2 points 1 month ago

I don't know; I only tried the game via the demo, which didn't have any multiplayer. I thought it would basically be like the OG Doom's deathmatch.

I have played Eternal's multiplayer on PS+ because it's in the catalogue. It was... Weird. Though I thought it sounded pretty cool that you can be a demon in it. It wasn't actually that fun.

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[–] [email protected] 53 points 1 month ago (6 children)

GOG seriously needs to add support for Linux.

[–] dubyakay 9 points 1 month ago (1 children)

I haven't had any issues with heroic launcher.

[–] [email protected] 1 points 1 month ago (1 children)

I only get a black screen here. Used heroic and tried adding as a steam game as well, but I haven't had any luck yet.

[–] [email protected] 3 points 1 month ago (1 children)

I had the same problem and solved it by installing mfc140 in winetricks

[–] [email protected] 1 points 1 month ago

Thank you, I'll give that a shot

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[–] [email protected] 26 points 1 month ago* (last edited 1 month ago) (1 children)

reminder that Microsoft is on the BDS boycott list. the workers won't be seeing any money from a 2016 game so you might as well obtain it through unofficial means 😉

[–] [email protected] 19 points 1 month ago

I reckon this is a really good game, and it's great to see it on GOG.

Missing features always feels bad though, even if those features are not important. (The multiplayer modes are ok, but the playerbase isn't there anymore anyway. I never used snapmap at all.) But it's kind of a philosophical thing. Missing features just make it feel like a worse. But on the other hand GOG does have one cool feature compared to the previous release: DRM free. Not as visible, but perhaps more important.

(I still probably won't buy it on GOG though, because I don't love the game so much that I need a second copy.)

[–] [email protected] 13 points 1 month ago (2 children)

I liked this game better than Doom Eternal

[–] [email protected] 5 points 1 month ago (2 children)

Tell me more, why for you is that the case?

I think doom 2016 does theme/story and just the over all 'fantasy' of being the doomguy WAY better. I really missed it in Doom:E. However I do really enjoy the way they built the gameplay loop into this frantic dance of violence.

[–] [email protected] 5 points 1 month ago (4 children)

Agreed about the story. What I didn't like in DE was the transparently arbitrary gameplay loop. You can't punch enemies to death anymore, and your flamethrower instead of doing damage causes... items to appear. All are obviously in service of a gameplay loop, but they are terribly contrived. I wouldn't say I go into Doom for immersion, but c'mon.

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[–] [email protected] 2 points 1 month ago (1 children)

My biggest issue with Eternal was that it seemed like keeping the story consistent wasn't a priority.

[–] [email protected] 3 points 1 month ago

I always liked the idea of doomguy, an absurd character, being grounded in a little lore and just playing around with him decimating any kind of plot a villian was comming up with.

Doom:E seemed to build a bunch of lore that no one was really asking for. Does anyone really want to know "Who was doom guy?" I didn't. I really enjoyed him being barely a character, more a force of nature trying to eridicate demons. Rip & tear!

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago)

You're not alone, I loved 2016, but I couldn't finish Eternal. All that platforming diluted the essence that made Doom fun IMO.

[–] [email protected] 13 points 1 month ago

I "own" it in Multiple platforms already. I might actually own it now.

[–] [email protected] 9 points 1 month ago* (last edited 1 month ago) (1 children)

Good, now make the engine open source Iike Carmack did for Doom 2 & 3 🤪

/s it will never happen as this game, although being great, is full of proprietary frameworks/3rd party libs.

[–] [email protected] 4 points 1 month ago

Goddamn libs responsible for everything wrong in this world 🤬

[–] [email protected] 7 points 1 month ago

Too bad it didn't happen closer to release. There's no way in hell that I'm giving money to Microsoft.

[–] [email protected] 5 points 1 month ago

I don't know how this happened, but I am glad that it happened and yes, I just bought Doom 2016 again.

[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (4 children)
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[–] [email protected] 2 points 1 month ago

Bought. I want to encourage companies to ditch DRM. It will be a major cockblock if America suffers a civil war, since internet and companies will be in disarray. If I end up becoming a soldier, being able to play games without compromising security would be much appreciated, in all the ways.

[–] [email protected] 1 points 1 month ago

I thought this was never going to get ported to GOG. Sweet!

[–] [email protected] 1 points 1 month ago

God damn it my backlog is already long enough why'd they have to go ahead and do this.

Sigh

Now where's my credit card?

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