I'm using Btrfs. I'm not that experienced with Linux, does that kind of thing usually cause issues?
SethranKada
I'm running ublue-os/bluefin-dx:latest It's an offshoot of Silverblue
I'm running ublue-os/bluefin-dx:latest It's an offshoot of Silverblue
I haven't tried any of the other versions in a while, mostly because it takes forever to install, but I can do that. I'll point out that this issue has been going on for years, and I had issues with all variants of steam I've tried before.
I'll download steam a few other times from various package managers to see if any of them work now that some time has passed. In particular, I'll try rpm-ostree layering, docker, and nix.
(edit)
I've tried installing steam a few different ways.
First, I tried installing with nix.
nix profile install nixpkgs#steam
resulted in an error about non-free software that couldn't be bypassed, so I tried devbox global add steam@latest
which did work, but only in so much as it installed. It failed to launch steam, never mind any games.
Then I tried docker, since it's what I used prior to flatpak. I first ran
podman pull ghcr.io/ublue-os/bazzite-arch-gnome
then
ujust distrobox bazzite-arch ghcr.io/ublue-os/bazzite-arch-gnome
This functioned well, but had the same exact problems as the flatpak version.
I was unable to install the rpm-ostree version. Apparently, Bluefin doesn't include it in the default repositories.
I did test to see if 'brew' had steam in its packages, but unfortunately it didn't.
I added some system details to my original comment, if your still interested. I also included the logs from when I tried to run Titanfall 2
Sorry, Flatpak
I edited my original comment to contain some other system information and the logs.
Sorry, forgot about that. I'm using the latest steam beta, at the time of writing.
I'm using Proton Experimental. While I have checked ProtonDB, I wasn't able to find a solution.
I did find that quite a large number of people suggested I put the following in the launch options:
for var in $(printenv | cut -d= -f1); do export $var=$(echo ${!var} | rev | cut -c1-1000 | rev); done ; OPENSSL_ia32cap=~0x20000000 %command% -window -noborder
But it didn't change anything.
There are a bunch of games on steam labeled as "playable", but that silently fail when I attempt to launch them. Always the same issue, and it isn't specific to a single game. Binding of Isiac was one of these until recently, where it mysteriously fixed itself while I wasn't paying attention. Titanfall 2 is another, which I'm still struggling with.
(Edit): Framework Laptop 11th Gen Intel(R) Core(TM) i7-1165G7 (8) @ 4.70 GHz Intel Iris Xe Graphics @ 1.30 GHz [Integrated] 16 GB RAM DE: GNOME OS: Bluefin-dx:latest
Steam is running as a flatpak
Logs:
`srt-logger[112]: Log opened 2024-07-28 20:50:27-0600
steam.sh[2]: Steam client's requirements are satisfied
[2024-07-28 20:50:28] Startup - updater built Jul 26 2024 20:53:39
[2024-07-28 20:50:28] Startup - Steam Client launched with: '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' '-no-cef-sandbox'
[2024-07-28 20:50:28] Opted in to client beta 'publicbeta' via beta file
You are in the 'publicbeta' client beta.
07/28 20:50:28 minidumps folder is set to /tmp/dumps
07/28 20:50:28 Init: Installing breakpad exception handler for appid(steam)/version(1722028579)/tid(135)
[2024-07-28 20:50:28] Loading cached metrics from disk (/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/package/steam_client_metrics.bin)
[2024-07-28 20:50:28] Using the following download hosts for Public, Realm steamglobal
[2024-07-28 20:50:28] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf'
[2024-07-28 20:50:28] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf'
[2024-07-28 20:50:28] 3. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'
[2024-07-28 20:50:28] Verifying installation...
[2024-07-28 20:50:28] Verification complete
UpdateUI: skip show logo
Steam logging initialized: directory: /var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/logs
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xecf748f0 XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xecf731c0 Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 211 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam Fossilize INFO: Setting autogroup scheduling. BRefreshApplicationsInLibrary 1: 1ms BuildCompleteAppOverviewChange: 357 apps RegisterForAppOverview 1: 3ms RegisterForAppOverview 2: 3ms wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. chdir "/var/home/cadenlee/Games/Steam/steamapps/common/Titanfall2" ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 780 for gameID 1237970 ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 781 for gameID 1237970 WARNING: discarding _NET_WM_PID 3 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 3 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Adding process 782 for gameID 1237970 Adding process 882 for gameID 1237970 Adding process 883 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. Adding process 884 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 885 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 888 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 890 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 893 for gameID 1237970 Adding process 903 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 916 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 922 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. Adding process 937 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Setting breakpad minidump AppID = 1237970 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198142950506 [API loaded no] pid 886 != 885, skipping destruction (fork without exec?) Game 1237970 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList Game 1237970 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps Game 1237970 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_004 / HTMLSurface Game 1237970 created interface STEAMHTTP_INTERFACE_VERSION002 / HTTP Game 1237970 created interface STEAMINVENTORY_INTERFACE_V002 / Inventory Game 1237970 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote Game 1237970 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music Game 1237970 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings Game 1237970 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage Game 1237970 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots Game 1237970 created interface STEAMUGC_INTERFACE_VERSION010 / UGC Game 1237970 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats Game 1237970 created interface STEAMVIDEO_INTERFACE_V002 / Video Game 1237970 created interface SteamController006 / Controller Game 1237970 created interface SteamFriends015 / Friends Game 1237970 created interface SteamMatchMaking009 / Matchmaking Game 1237970 created interface SteamMatchMakingServers002 / MatchmakingServers Game 1237970 created interface SteamNetworking005 / Networking Game 1237970 created interface SteamUser019 / User Game 1237970 created interface SteamUtils009 / Utils Game 1237970 method call count for IClientAppManager::GetCurrentLanguage : 1 Game 1237970 method call count for IClientAppManager::GetAvailableLanguages : 1 Game 1237970 method call count for IClientAppManager::GetAppInstallDir : 2 Game 1237970 method call count for IClientAppManager::GetAppInstallState : 2 Game 1237970 method call count for IClientUtils::RecordSteamInterfaceCreation : 22 Game 1237970 method call count for IClientUtils::GetSteamUILanguage : 1 Game 1237970 method call count for IClientUtils::GetAppID : 24 Game 1237970 method call count for IClientUser::GetSteamID : 1 Uploaded AppInterfaceStats to Steam Game Recording - game stopped [gameid=1237970] Removing process 937 for gameID 1237970 Removing process 922 for gameID 1237970 Removing process 916 for gameID 1237970 Removing process 903 for gameID 1237970 Removing process 893 for gameID 1237970 Removing process 890 for gameID 1237970 Removing process 888 for gameID 1237970 Removing process 885 for gameID 1237970 Removing process 884 for gameID 1237970 Removing process 883 for gameID 1237970 Removing process 882 for gameID 1237970 Removing process 782 for gameID 1237970 Removing process 781 for gameID 1237970 Removing process 780 for gameID 1237970 Fossilize INFO: Setting autogroup scheduling.`
Personally? Onboarding.
I've looked at the instructions on how to install peertube several times now, but its just not worth the hassle at this point. Until I can run it in just a single docker image, without an external database or email service required, then I'm not going to bother.
Its really frustrating, because I really like the project, but I just don't have the ability to use services like it without docker or podman.
Fair enough. I've never been, don't much like coffee, and I can't say I ever plan to go there. They don't sound like the most pleasant of places to relax in.
For real!
I have autism, and I swear, dealing with other neurodivergant people is a true pain in the rear. It really puts it into perspective just how frustrating I probably am when my condition makes me into the world most dense and forgetful person in the room. I know I hate it when other people act the way I sometimes do subconsciously.