Didn't know it existed, and it is using the old Sword of Moonlight makertool! Thanks!
TalkingFlower
Seance of Blake Manor - Was a huge hit last year, I’m keen to try it. Agatha Christie simulator in a mysterious manor sounds good to me.
Looking forward this as well.
I have to switch back and forth because my GPU isn't powerful enough for games with shiny new graphics. It's fine to still play 16:9 for some games that require a bit of precision, some old games scream for 640x480. But for the Truck Simulator, 21:9 is a game-changer: I have much better spatial awareness of my right-hand side. :)
That one looks promising, but Disco Elysium is still in my backlog, so I'm gonna wait until the day I have the mood for an adventure game.
Something like Qud is a tall order, Doors of Trithius is the only one I can think of. AI roguelite could be a fun thing to try xD
"Gen Z have a BS meter and they're so cynical and critical..." CEO Sharon Tal Yguado
You read one of the few legible excerpts from** The Metal Body and Her Wet Rosy**:
"Your cold resist score is 100."
I believe she refers to the concept of her new game, authenticity = social media/word of mouth from influencers that people trust. Viralbility, memebility, social media and coop are the heart of it, leveraging social media as the central marketing force through the players has been a thing for sandbox games for quite a while.
This article feels like a sign that devs are finally acknowledging that market potential; it has nothing to do with authenticity, it's just that social media "feels" more authentic than game journalism, though.
Blame marketing research, CEO Sharon Tal Yguado thinks Gen-Z + sandbox + live service = authentic.
May as well go the No Man's Sky free update route; this would get them a lot of income in the long run. Since they all rely on variety as a gimmick.
Very good for simulator titles with hyperrealistic graphics.


I don't know anything about Yes Your Grace, but it reminds me Warsim: The Realm of Aslonaim.