Thanks! Would you recommend it for someone's first playthrough, or only for subsequent replays?
meant2live218
I just finished playing Final Fantasy Pixel Remaster and have started Final Fantasy VI Pixel Remaster. I keep checking wikis and forum posts for information, since I hate missing things (especially things that you can't get back to). I think from here on out (I'm in one of the 3 Scenario Selects) I'll keep it as blind as I can.
I finally downloaded Ender Lilies: Quietus of the Knights, and think it's pretty cool. But maybe it's just because I haven't played a Metroidvania in 2 years.
Last but not least, I tried the demo for Big Hops after seeing Giant Bomb's Unfinished video on it. 3D Platformer that feels very good to move around in. Not sure how deep the story will go, or what mechanics they'll be adding as the game progresses, but it's been a delight so far.
Premier draft should be a full pod of 8. Older sets have 15 cards per pack in draft boosters, but I want to say it was around MKM when they switched to 14-card play boosters.
In a pod of 8, Pick 9 in a pack will be your first pack wheeling. You'll only get to see the first 5 packs wheel around (in 14-card play boosters), and a lot of the time those last 1-2 picks in a pack will be a basic land or something completely off-color for you. Don't worry too much about it as you start out, but yeah, it can help indicate a color that's very open.
Leverless controllers are fairly popular. Supposedly more ergonomic and precise than an arcade stick or pad controller, more portable than the stick, and better to use than a keyboard.
It is a fairly large learning curve if you've already played fighting games with another input method, but after building some new muscle memory, you'll realize that your understanding of the game is still intact. There are also some really good "shortcuts" in input methods to get precise, just-frame inputs, allowing you to input opposite directions just 1 frame apart, with no stick travel time.
Not to be a weirdo, but wow, I guess they don't have copy editors, because I believe the word should be "feisty"
They did note a few small things wouldn't work, like waking the system remotely using the home button on an old JoyCon, but for actual playing, it should work fine.
Knack surprised me! And great production from all around the batting order!
I'll admit, as much as I love CT3, I really didn't expect him to bring in the run that he did. Here's hoping it's the start of turning it all around.
Online groups! There are great ways to play using things like Discord or other voice options, along with digital tabletops (roll20) or virtual tabletop applications (Foundry, Talespire, Tabletop Simulator or even the new beta for Project Sigil).
Online has its own set of bumps and friction points, but it can be a good way to get your feet wet with the rules and also practice the role play part. Just make sure that you're finding a group that is like-minded. There is often something called a "session 0" where the group will discuss the expectations in behavior and roleplay and responsibilities. It doesn't always happen with online groups, but in that case make sure you have a DM who is setting those expectations in advance.
Rule 0 still exists. This is meant to help give a quick distinction for playing in "untrusted groups" where you don't know what other people consider a "7." You can state clearly that by the brackets, your deck is considered a 3, but also mention that it plays out more powerfully, like a 4.
For most players, this is a pretty helpful guide:
- 1 is for your jank and meme decks. It's not designed to be strong, it's just to do something funny.
- 2 is for precon level decks. Not awful, but definitely not optimized. A number of budget decks and pet decks may fit in here.
- 3 is for your good decks, but with the caveat that they're not full of the salt-inducing "game changers" or Mass Land Destruction or 2-card combos that go off turn 2.
- 4 is for your best non-CEDH decks. Push it as far as you want, understanding that other people at the table likely did the same
- 5 is for CEDH. If you don't know what that is, you're not playing a 5, just a powerful 4.
I know that most of my decks are 2s, or a 3 with 1-2 Game Changers. None that would really be 4s, but sometimes I can play them at a 4-level table and still luck out into a win.
Unfortunately, yeah. Back on r/losangeles people knew the reputation of HB (and a number of other beach communities, especially as you push further south).
Truly ridiculous, though, to want to commemorate a building like this with the name of a movement that wasn't there when the building was built, and has no ties to the purpose of the building. They rage about identity politics but have somehow tied their identity into their political beliefs.
The mouse support works in games that support it, but won't work for system UI stuff.