rosswinn

joined 4 weeks ago
MODERATOR OF
[–] [email protected] 1 points 6 days ago (1 children)

It is much faster than a GM fiat.

[–] [email protected] 1 points 1 week ago

Great to hear, and thanx for the free setting. I'd love some discussions of the 2d6 mechanics, probability, and how that can affect play. I like all the discussions: crunchy (system), shiny (look and style), and fluffy (trappings and tech).

[–] [email protected] 1 points 1 week ago

Feel free to start some.

[–] [email protected] 2 points 1 week ago

I have one eye that works, so the one-eyed man is KING!

[–] [email protected] 1 points 1 week ago

• I refer to this as the 'Video Game Rule'. In the last thirty years the visual aspects of the hobby have become more important because we’re think we are ‘competing’ with video games. Once we realize we are making a different kind of experience it allows the story (that is the narrative elements) to outshine the graphics, if you will.-

[–] [email protected] 1 points 1 week ago (3 children)

I was about to comment “When one of my players asks whether they can do something completely unreasonable I look at them, roll a D20 openly on the table and without checking the result, say ‘no’”

Oh, GM Fiat... I always preferred the GM Camaro, but you do you... ;-)

[–] [email protected] 2 points 3 weeks ago

As an example, Theatrix had a great system for dealing with very slow skill progression that seemed to work really well with classic Traveller back in the day.

[–] [email protected] 2 points 3 weeks ago* (last edited 3 weeks ago)

I have always done this randomly since 1977. I was a kid but my mom and godmother were huge ERA supporters and it just seemed correct.

 

For fans of Traveller specifically.

 

I have I think 14 or 15 different versions of Traveller. From classic first edition, to tiny fan-based Traveller Hero and Action! System Traveller. Although these versions give me a wide variety of rules and systems, I still use many other games to provide character and flavor. Games like Theatrix, Mekton Zeta, Last Exodus, and High Colonies. So what systems and settings influence your Traveller settings and series?

[–] [email protected] 5 points 3 weeks ago

Let’s all join both!

 

In my humble opinion no RPG community is complete without a small forum to discuss the Grandfather of SF RPGs. posts and comments regarding any of the fifteen editions of the game are welcome.