the_and_sys

joined 3 years ago
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[–] [email protected] 2 points 2 years ago* (last edited 2 years ago)

I believe that curiosity is a virtue. Identifying and Explaining are the two tenets of my philosphy, to seek out and to understand is my way of living.

(this is a reference to somehting, but that something has influenced me so much)

[–] [email protected] 3 points 2 years ago (1 children)

Girls own the void!
Let's make some noise
Don't leave the house without a party bag, check this!
I'm still a princess, I can curtsy, I can beat you at tetris!
Girls own the void!
Let's make some noise
Don't leave the house without a party bag, check this!
I'm still a princess when there's nothing left to wear

From Girls by Patricia Taxxon

 
 

Recreation of part of a panel from my webcomic, Stranger Eons

 

Loose clothing with mummy-like wrappings

[–] [email protected] 3 points 2 years ago

anyone have any alternatives where you can log in? unlike newpipe or skytube

[–] [email protected] 0 points 3 years ago (1 children)

this is an issue with social media in general not those specific platforms

 

cross-posted from: https://sopuli.xyz/post/18425

A foss jam for federated people. Friday evening (Oct 08 18:00 UTC)- Sunday midnight (UTC). (A kind of experimental thing i am trying to do with Fedi, comment your feedback!)

[–] [email protected] 1 points 3 years ago

it is So Fucking Slow. i can't use it for more than 10 minutes without it slowing down to the point of unusability

[–] [email protected] 2 points 3 years ago

Ah, I see your point now. I still think it'd sell the wrong idea since it just causes centralization, which is a problem that platforms already deal with, but now I see its potential usefulness as well

[–] [email protected] 1 points 3 years ago (2 children)

But this isn't the case with "usual" social media stuff either, why should it be the case with the fediverse?

[–] [email protected] 4 points 3 years ago (5 children)

Also just like, they are decentralized. You can't tell dozens upon dozens of different people to "hey, make ur instance's design follow these arbitrary rules thanks"

[–] [email protected] 4 points 3 years ago (6 children)

I think that'd be boring

 

Hi! I don't know if self-advertisement is ok in this community, please tell me if it isn't and I'll delete this post. This is a game I've been working on for the last week and I'm not fully certain it'll go anywhere, but it has a small community already, so I figured its worth showing it here

Moloch is a very hard platforming roguelike where health is not health points, and instead, it consists of several conditions that are somewhat simulated and that can result either in a softlock or a death. Yes, being soft locked due to being hurt is part of the experience. It borders the line that separates rage games from the rest.

My idea for the project is to make it be frustrating because of how easy it is to die, and not because of how hard it is to use the controls. I tried my best to make the controls as responsive and smooth as I could, so that the game feels good to get good at.

It is inspired by Noita and Rain World, the former being the one that inspired the roguelike elements and the wands, and the latter being the one that inspired the way I'm handling the difficulty and health.

In any system optimizing for X, the opportunity arises to throw any other value under the bus for optimized X

[–] [email protected] 1 points 3 years ago (1 children)

Same case as Fakefunk, I have my own fictional world set in the year 2500. I don't really care about how the world is doing, but there's this small, human-made island operated by sentient machines that is what i call a "utopia in the works". They're trying to make a utopia, but they're not quite there yet. One thing I do know about this world is that "zero world countries" are now a thing, that is, countries that reach post-scarcity. The island this worldbuilding is focused on is one of those.

My friends have called them the intersection of transhumanism and buddhism, and solarpunk with a cyberpunk aesthetic

[–] [email protected] 0 points 3 years ago (1 children)

The problem with "duodecimal" is that it's in base ten, which makes it unfitting for a community centered around replacing base ten

[–] [email protected] 1 points 3 years ago

Didn't know the pale king liked to read

 
 

Thing I did as a test for a possible webcomic I may start.

 
 

A Hexagonal Slab Of Wood is a book written by fictional Baishu player Raokji Cîang, in which he talks about how he came to know the game of Baishu after escaping from his town in Hrastaiqua, and how he came to see the magic in it while learning strategies to make the game interesting, and then to win the game competitively.

I started writing this story after I showed the first version of Baishu to my friends and they liked it. I decided that I had to set it in a world of its own, where maybe it had some kind of importance in the societies in which it's present. It's not finished yet, but I hope it's a good read!

 

If it does, how can I find it? Right clicking only shows this

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