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Star Citizen will get a story mode called Squadron 42 witch should be feature complete and it has a star studded Hollywood cast. It looks worthwile but it won't be here for at least a year.
A year or twenty. Given how long they are taking, I wouldn't be surprised if the game was never released.
SQ42 has gone gold and is in polish phase, I would expect it within two years for sure.
I can't tell if it's satire or not
Given the history of these guys, I am not gonna believe it until I see the game released and in the stores. Until then, as everything around star citizen, this is vaporware aimed at milking the whales that keep giving them money.
I love how it gets called "vaporware" when it's a playable product with more gameplay than many MMOs. I'm also very grateful to the whales for providing the funds to develop the game.
Well, Star Citizen is playable right now (and has been for years), and they recently showed over an hour of supposedly live Squadron 42 gameplay (obviously somewhat spoilery for the start of the game), so there's some hope at least...
Of course, it remains to be seen how much more of the story is finished to the same extent, and at what point will it be consistently playable on contemporary hardware (I haven't played Star Citizen in a long while, so I'm not sure what state it's in, and I don't know if Squadron 42, being a single player game, will be as susceptible to server issues, or if it'll even need servers), but it gives a good idea of the state of the main game features and how it's intended to feel.
I enjoy your optimism. I hope we see Squadron 42 soon and I hope it’s good. (The shitstorm if it isn’t would be huge!)
Lmao
Yeah the prologue level they showed looked incredible. I really hope they can give the game all the polish it needs, after so long in development they absolutely need to release something with quality to match.
Star citizen right now is great if you have a group of friends to play with. You can divide up work, do your space cowboy stuff. You and your friends just need a high tolerance for jinky systems
I'll just assume you didn't mean to respond to me. In any event, Squadron 42 is completely separate from the main game so I'll wonder how jinky it might be.
As much as I'm a fan of the project, I don't think SC/SQ42 would scratch the same itch that somebody who just got done playing Starfield or Mass Effect would feel. Star Citizen is way more on the simulation side and light on RPG elements.
I wouldn't be so sure that SQ42 will be a guaranteed slam dunk as many SC fans seem to be speculating. That's if it ever does get released or course.
The gameplay in the recent demo is subpar. FPS combat in particular was trash, far worse than HL1; a game released more than a quarter of a century ago. Turret gunning and the platforming parts looked decent but they are not going to carry the game. No example of player controlled space flight was shown.
The space battles looked nice in a b-movie kind of way, but I have my doubts how this will translate to fun space flight gameplay.
From SC, we know that they have a very history of even basic conceptual balance and they are horrible at iterative play testing.
Regarding the Hollywood cast, Gary Oldman sounded like he wanted to get his money and get out of there ASAP. Anderson wasn't much better. Writing was some high school-level drivel "we must win because we must!" and lots of shouty one liners. There is a very real possibility that the whole thing will be a Wing Commander: The Movie - 30 hours of tedious custscenes. And you just know it's going to take itself extremely seriously (think the space bulldozer scene in Wing Commander).
Looking at the UI/UX of SC, it's not unreasonable to assume SQ42 will suffer the same sorry fate. Very flashy ironman-style UI visuals that are nigh unusable in a video game.
Let's see what happens.