this post was submitted on 27 May 2025
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So I think it's actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
So:
Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise: