Once upon a time, before the Nazi killing was reserved for online lobbies, Call of Duty had games take place in World War 2.
They come out swinging, huh
Nice
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Once upon a time, before the Nazi killing was reserved for online lobbies, Call of Duty had games take place in World War 2.
They come out swinging, huh
Nice
You can tell how fucked things are when this post might upset some “normal” people
25 Nazis seething so far
All media should swing anti-nazi. More movies about killing Nazis, more games about it, etc.
And specifically to make sure the reality of Nazis are shown. Like in the literature you find in the newer Wolfenstein games, the stuff is shines a light on how stupid the Nazi 'scientific' mentality really was.
Life is a game really.
Something about Luigi?
There is a conversion of Wolfenstein 3D for the ZDOOM. Best way to play the game if you want mouselook and other nice things.
An unmentioned kinda out-of-the-box thing is Garry's mod (gmod). Pretty sure there are downloadable models and/or skins for nazis, and you have a ton of tools for fucking them up in the most spectacular ways possible. There are mods for gibbing, better blood and bulletholes and stuff like that. Make Rube Goldberg machines ending in splattered nazis, strap them to rockets, build mediaeval torture devices etc. The fucking up nazi possibilities are endless!
The only good Nazi is a dead Nazi
There’s a lot of things you can do with a hatchet… and a Nazi -BJ Blaskowitz
Been watching Band of Brothers (then of course the sequel, The Pacific) and gameplay from The Darkness for this very “no particular reason”. The Darkness feels more cathartic.
There is PvP in Path of Exile 2 and at least one known Nazi player. Go ahead and kill him when his Boosting Ground worker is off the clock.
Hahaha, love this!
Saboteur deserves much more love.
Saboteur is one of those games I'm afraid to replay because I have such vivid memories of it being really fun and I don't want to lose that.
I already somewhat ruined Morrowind with modern hardware doing distant rendering. Back in the day Morrowind had perpetual fog and you couldn't see far, so all the places felt so far apart. It felt like a journey going from Vivec city to Ebonhart. But modern hardware has no problem with distant rendering and now I can see that I could spit from Vivec City to Ebonhart. It's no longer a journey, it's just an annoyance because "it's right there". The magic of traversal is lessened because things no longer feel like they're far away.
And that's what I'm afraid of, that some illusion of Saboteur gets shattered and with it the game will also feel lesser than it was.
In a somewhat similar vein, the remakes of both Halo: Combat Evolved and Bioshock modernized the lighting and in so doing completely destroyed the atmosphere.
I just played it for the first time 4 months ago and it still holds up incredibly well. The art direction definitely helps cut down on the expanded rendering capabilities of modern PCs. While you'll still have some reduced resolutions of distant landmarks like the Eiffel Tower, you'll barely notice it as the distance is often covered by buildings, trees, hills, Nazi fortifications, and so on.
There is a high resolution patch as well.
That was such a fun game. Little asexual me didn't care about the nudity, but the black and white aspect before liberating an area into color was such a cool Gimmick.
"It's a piece of piss"
The Sniper Elite games are a gift to this world because they understand that the only thing more satisfying than shooting a Nazi in the balls is watching the bullet tear through their tiny tesitcles in glorious slow motion x-ray vision.
Too dam right.
They even gave Hitler one testicle. It may or may not be accurate depending on what you read, but it's still hilarious to shoot Hitler in the nuts and when the X-ray kicks in he's only got one nut to begin with.