So it's better to do nothing while they sell you all out?
CileTheSane
You can't exactly plan your Galaxy Trucker ship, it's more "doing the best you can with what you've found." For example: if you want to put a bunch of engines on your ship but don't find very many, then there is nothing you can do about that.
You aren't even arguing about exclusivity to a platform, you are arguing about the layer of download management software that installs the same files to the same computer.
Exactly. You are arguing about "exclusivity to a platform is bad because monopolies" but somehow exclusivity to the download management software, something that there is no good reason for, is good?
It's the stupidest fanboyism I have encountered in all my years of paying attention to videogames for fun and profit.
"I don't like this specific company because of these things that they do" is the opposite of fanboyism. The only fanboyism is you ranting for post after post trying to argue that EGS's anti-consumer practices are "good actually because everyone chooses to use Steam so that makes Steam bad."
Concordia. There are a lot of strategy implications in the game that we didn't notice until a couple rounds in. There were a couple of times where I had the realization "Oh, that's what I should have done 2 rounds ago!"
No, you're imagining that games are like fuel. Games are not, in fact, like fuel. It's not like you're picturing it.
You are saying that a product (games) not being compatible with every hardware (system) is the exact same thing as the product only allowed to be sold from 1 business.
I substituted a different product (fuel) and hardware (engine) to highlight how absurd that is because you still seem to think they are the same thing.
It doesn't matter how theoretically profitable a port to another system might be, it still takes time and resources to produce. Time and resources that a company might believe can be more profitable spent elsewhere.
It does not take time or resources to make a PC game that is on the EGS compatible with the PC on Steam. I don't know how to explain this to you more simply.
I love the ship customization in Eclipse, each type of ship (scout, fighter, cruiser) has a certain number of squares on your board that you can put any ship competent into. You can add more engines so it can move further in one action, or computers so you're more likely to hit, or more guns so you roll more dice, or more shields so they are harder to destroy. You can find or research better components and all of your ships of the same class use the same blueprint.
I love how you can customize your units for how you want to play, but I'm not a fan of 4x games and wish there were other games with a similar mechanic.
Edge of Darkness is good, unfortunately they made a mess of the Kickstarter to the point that it's not viable for it to get a retail release.
Deckbuilding + a board fits a sweet spot for me.
Tyrants of the Underdark is my favorite, it's a familiar deck building formula but has a central board with area control zones for players to fight over.
I also enjoyed my play of Dune: Imperium, but it has a lot of other things going on as well. (Worker placement, area control, resource management, action cards)
This is a huge part of Arboretum (do I discard this card I know you want or am I safe to discard this other card I might need), and also big part of Fantasy Realms
It's... really not how you're picturing it
How do you think I am picturing it? I'm responding to your absurd claims that not being able to use gasoline in a diesel engine is the same thing as Esso being the only business allowed to sell gasoline.
The third option is you don't understand how games are made
Right, the devs just need to change the code from "If_On_PC_Do_Not_Run" from TRUE to FALSE and it will work just fine. And I'm the one that doesn't understand how games are made.
Looks like option #2 was the correct one.
Can't see human to human transmission when it's illegal to report on it.