this post was submitted on 27 Feb 2025
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[–] [email protected] 24 points 17 hours ago* (last edited 17 hours ago)

There's a thread on Reddit showcasing some hilarious Code Comments within the Generals Codebase: https://old.reddit.com/r/commandandconquer/comments/1izpkmh/funny_generals_source_code_comments/

Examples:

    // Assumption: Things with a KINDOF_STRUCTURE flag can never be built from 
    // a factory (ProductionUpdateInterface), because the building can't move
    // out of the factory. When we do our Starcraft port and have flying Terran
    // buildings, we'll have to change this ;-)
    // Remember: To ASSUME makes an ASS out of U and ME. 
    Player.cpp
    // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST:
  // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!!
    // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST:
  // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!!
  W3DTerrainVisual.cpp
  //
  // force the tree control to redraw, it seems to have problems updating
  // the plus signs, lame ass Microsoft
 //
  HeirarchyView.cpp
  ; String is returned by const for a reason.  Bad things will happen 
  ; if you modify it.  You have been warned.
  locale.cpp
  // We need to be able to grab w3d's from a localization dir, since Germany hates exploding people units.
  W3DFileSystem.cpp
  // I can't take it any more.  Let the record show that I think the UpgradeMux multiple inheritence is CRAP.
getAutoHealBehaviorModuleData()->m_upgradeMuxData.muxDataProcessUpgradeRemoval(getObject());
  AutoHealBahaviour.h
[–] [email protected] 30 points 19 hours ago (2 children)

EA? Why, what happened? Is it truly the end of time?!

No but seriously, does someone know what the motivation is?

[–] [email protected] 27 points 19 hours ago* (last edited 19 hours ago) (1 children)

Reminds me of the recent news that the Pebble Smartwatch founder asked Google for the Pebble OS source code, and Google actually released it.

[–] [email protected] 11 points 18 hours ago

What's happening with this timeline??

[–] [email protected] 15 points 19 hours ago

They put an old Westwood dev in charge of the franchise a few years ago and basically just let him do anything he wants.

[–] [email protected] 21 points 20 hours ago

Weird, I had the same reaction to this and the news that Ron DeSantis said the Tate brothers aren't welcome in Florida. "That's nice but you're still a massive piece of shit."

[–] [email protected] 49 points 1 day ago (2 children)

Oh man. Generals was the last game that me and some friends played on lan together. Many many hours of fun. Sadly those days are long gone.

[–] [email protected] 23 points 1 day ago (3 children)
[–] [email protected] 2 points 15 hours ago

"my tank is full."

[–] [email protected] 9 points 21 hours ago

China will grow larger

[–] [email protected] 20 points 1 day ago (3 children)
[–] [email protected] 14 points 1 day ago (1 children)
[–] [email protected] 2 points 1 day ago

Now, I can get behind this.

[–] apprehensively_human 8 points 1 day ago

You change your mind often.

[–] [email protected] 1 points 16 hours ago

"I will work!"

[–] [email protected] 1 points 16 hours ago

Played hundreds of hours of Generals and Zero Hour, I tried playing it again a year ago but it wasn't working well in windows 11. Making it open source might bring this great game back.

[–] [email protected] 26 points 1 day ago (3 children)

I wonder what this will mean for OpenRA...

[–] [email protected] 4 points 15 hours ago

Open RA isn’t doing a reverse engineering project, so they’ll probably just keep working on it. They are doing a full gameplay modernization.

[–] [email protected] 13 points 1 day ago

If videos and musics are also changed to creative commons than OpenRA can officially integrate them without that CD detection step...

edit: typo

[–] [email protected] 13 points 1 day ago (2 children)

I wouldn't be surprised if it didn't mean that much, if anything OpenRA is ahead of what the original engine was. The only issue is saw with OpenRA's engine was the odd unit pathing every now and then, so perhaps that could be one thing for them to look at (not that it was consistently great in C&C)

[–] [email protected] 6 points 1 day ago

That is fair, I could also see them not looking at the source to avoid being influenced and keeping OpenRA their thing.

[–] [email protected] 5 points 1 day ago

The only issue is saw with OpenRA's engine was the odd unit pathing every now and then

It was pretty iffy in the original too

[–] [email protected] 22 points 1 day ago

Could breath new life into the modding scene with this alone. Look at what a map editor did for the Warcraft franchise.

[–] [email protected] 14 points 23 hours ago

Oh no, oh god please no.. No I'm not against the fact, I'm just dreading what's the catch.

[–] [email protected] 2 points 16 hours ago

Interestingly, ra2 and tiberium sun are missing... Hmmm. Hype intensifies.

[–] [email protected] 17 points 1 day ago (1 children)
[–] [email protected] 4 points 1 day ago (1 children)
[–] [email protected] 2 points 22 hours ago

Die Waffen, legt an!

[–] [email protected] 10 points 1 day ago

I almost feel dirty, liking something Electronic Arts does.

[–] [email protected] 6 points 22 hours ago

From EA? Interesting

[–] [email protected] 7 points 1 day ago

Generals being open sourced is massively goated. I can't believe EA finally made a decision I actually like.

[–] someguy3 1 points 1 day ago