Trumble

joined 8 months ago
[–] [email protected] 2 points 1 week ago

Why wouldn't China do exactly the same mistake in some point?

As European I would advice against the trust that the strong economic ties would keep totalitarians in check.

 

Was wondering about this and how it might not be the same as ones first system played. (let's not count general dice or battle maps etc. this time)

For me it might be either Mouse Guard 2e boxed set or DnD 5e Tomb of Annihilation book.

[–] [email protected] 2 points 2 weeks ago

Yeah, it was really a challenge to do that at first but when everyone agreed that our planning took too long and we decided to do this, it has become quite routine for us to notice when planning triggers the information gathering phase.

And as players are getting more familiar with this, their planning has changed as well. The focus of planning is now more about coming up with relevant sources of information than trying to anticipate the future.

[–] [email protected] 6 points 3 weeks ago (2 children)

Use every opportunity to turn planning into information gathering.

I try to use every opportunity to stop the planning "phase" of the game and go to the information gathering before continuing the planning. This can be pretty much any unknown that the characters bring up, like some if -statement in their plan, some fact they are unsure about etc.

The information gathering might be anything from a simple skill check to a full adventure and after that we go right back to the planning.

This has removed a lot of planning hours that wouldn't have had anything to do with the situation they are going into.

[–] [email protected] 1 points 3 weeks ago

If remember correctly, DC20 does something similar but instead of the same spell you must use some other spell that would be a reasonable counter effect against the effect that the spell is trying to produce.

[–] [email protected] 2 points 3 weeks ago (1 children)

I have mainly played DnD 5e, Mouse Guard and some amount of one-shot systems but my first ttrpg was somewhat surprisingly Dungeon World. I also love to run long campaigns based on published adventures or random tables, having something to bounce ideas against is must for my game mastering style.

After I get one of my DnD 5e campaigns to conclude I will pick something from the following list:

One-Shots that I want to visit again:

  • Ten Candles
  • Microscope
  • Fiasco
  • Alice is Missing

Shorter Campaigns (~10 sessions) I wish to run:

  • Blades in the Dark
  • Vaesen
  • Pendragon 6e Starter Set
  • something using Yoon Suin campaign setting or at least it's random tables, (maybe even Praedor, a Finnish fantasy RPG.)
[–] [email protected] 3 points 4 weeks ago

Quite the opposite. My two main hobbies are tabletop roleplaying and spending time in nature and both of those have an experience space that can't be explored fully in one lifetime.

I'm often even confused when people seem to think they need to travel far to gain new experiences and I haven't even fully explored the nature just outside of my apartment.

[–] [email protected] 6 points 4 weeks ago

Nothing, but the effort might be one the driving forces of how one uses social media. And thus how it's communities begin to operate and feel.

[–] [email protected] 6 points 1 month ago (1 children)

This is hard one because most of the one shots are just awful as they rarely include any guidance to how to run them in short of time. At least every one shot should include a guidance of how and which parts to leave out when time is running out.

So the best ones are usually systems designed for one shots without separate scenarios but assuming you are asking about those the most palatable one has been DnD 5e adventure Sarah of the Yellowcrest Manor from Candlekeep mysteries. The middle part can be pretty much skipped if the time is limited, there is at least some guidance on how to run it and the end dungeon is short and sweet.

[–] [email protected] 2 points 1 month ago (1 children)

Everything is nature. But which closed quarters are they kept?

[–] [email protected] -2 points 1 month ago (4 children)

Why would what ants do have relevancy to what we should do?

[–] [email protected] 12 points 1 month ago (1 children)

The Crew -games would be pretty similar to The Game.

Multi-session cooperatives:

  • Arkham Horror the Card Game

Single-session cooperatives:

  • Pandemic
  • Paleo
  • So Clover!
  • Mysterium

You can also use search like this to figure out something that really fits to your table (Might take long to load!): https://bggbester.netlify.app/?b64=AhMCAgUABgAPAxAlA-gCAwsDCxUFGwMMAw0ldTAHFQUcABMDEgMRJQfqFAMVAwQCFgAZABcAGAABAhgKB-cYCgsE

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

I moved to using DeepSeek which should have a much better energy efficiency compared to ChatGPT with same maybe even better results.

Pretty much the only things I use LLMs with ttrpgs is when I want to customize something I have an example of.

For example when I find a some kind of random table that has great format or style I like but doesn't fit the area I would yo use it on I give it to LLM to produce similar but something that is more fitted to my need.

Edit: the other way I use LLMs is to translate texts as we don't play in English.

 

Lately I have really been into reading and watching some deeper critiques of ttrpg systems and adventures that really dig into why something works or not. This doesn't necessarily mean that the critique needs to be a long one but a slightly larger picture of the matter is appreciated.

If you have any suggestions of good ones, I would love to add them to my reading list. (And reminder: you don't need to agree with the critique to recommend it)

Here are some of my favorites:

 

For me the main one is to run Blades in the Dark for the very first time and maybe play through the Pendragon starter adventure.

view more: next ›