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frankyboi
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‘Canada is not yours,’ Canadians are offended by Kevin O’Leary’s support to make Canada the 51st state of the U.S.
AMD is set to finally join Nvidia with FSR 4, using AI to power frame generation, though no word on upscaling yet
AMD is set to finally join Nvidia with FSR 4, using AI to power frame generation, though no word on upscaling yet
AFAIK we already develop games with maximum quality assets and scale down to meet average gaming machine. Most textures used are at least 16K with billions of polygons in a single character. The upscaling tech is used on the gamer machine not on the developer machine.
The game engine already dynamically optimize mesh and textures by scaling down resolution and loading low mesh count assets. But that is still not enough scale down for most gamer machines.
Frame generation is not a problem in the gamer side. Its all perception.
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