@[email protected] she's making progress quite fast. Also kudos for outlining the fog-of-war algorithm.
kwramm
joined 2 years ago
@[email protected] Game artists really need to read this. Too many "realistic" games where the castles look like out of Disneyland and ships are shoeboxes with toothpick masts
@[email protected] Space Quest III - and despite the fact they their take on game development wasn't too far from reality, I still ended up developing games