If the sneaking person rolls a 13 +12, yeah it would be DC25 to see them. If they rolled a 1 the DC would be 13
Nope. 1/20 is much less regular than 5/20 or even 19/20.
What do you mean here? Any roll is as likely as any other
Do you mean 2-20 is more likely than rolling a 1? Of course it is, but an invisible rogue sneaking at +15 shouldn't be seen by the monster who's -4 to spot 1 in 20 events, or if 20s are also special, 1 in 10 events (one for the rogue getting a 1, one for monster getting a 20)
That's the only way I'm willing to house rule this. If 1 fails regardless, 20 succeeds regardless
But I prefer to call things easy or impossible
A simple knot like the bowline you'd tie around a sturdy tree before descending by rope into a hole
That's exactly the sort of thing a DM would set as DC10
Swipe typo. Corrected now
Maybe, I'm no linguist or expert. Small jellyfish will go out with the water
It only stops solids above a certain size, so a filter is more accurate. Check valves generally stop everything or all of a class of things, the turtle passes all liquid and some solids
Our heart valves are check valves
Isn't that okay for easy stuff? Skilled characters also see harder challenges, disarming a dc20 trap for example
Why should they fail to tie a simple knot on a +5, dc5 use rope check 1 in 20 times?
Really it was "find something that is different to the reseller scales"
Using the metric version you can get zero with no chirps. The method doesn't work at all for the current temperature though, you can't get -1°C any way
Yeah and free parking jackpots break monopoly by making the game run for hours
Failed skill checks on 1 break d&d by making skilled people fail regularly just as less skilled people do. I also play in the Palladium system where skill checks are on percentile dice and also don't fail on a minimum roll
One of the things I don't like about BG3 is that the rogue with godlike sneak can't get far with greater invisibility because everything they touch gives a 1/20 chance of being heard
When I roll a d&d skill I call out the total. A 1 might be 6 or 10. I'm not participating in rewriting the basic rules of the game
If everyone is aware. If the player knows the DC and the GM knows the players character sheet
I call it following the rules. 1 as an auto fail is a common house rule, it is not the rule in d&d