this post was submitted on 16 May 2025
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[–] [email protected] 23 points 2 weeks ago (3 children)

Placeholder doesn't need to be anything more than basic featureless textures on cubes, and you should own them completely. If you made your placeholder to look like it fits, you're asking for it to be forgotten and left in place. Which might not be too bad if it's finally not too out of place and it's yours.

Especially in a professional studio, they should know better than using stuff they just "found" as placeholder. To me it's either terrible incompetence... or worse, they thought nobody would care anyway.

[–] [email protected] 7 points 2 weeks ago (1 children)

Didn’t they get caught doing this with destiny as well? It makes me wonder if it’s a studio culture thing. You’re 200% right in what they should be doing, but I still am inclined to think this is more likely an incompetence thing than malice.

[–] [email protected] 4 points 2 weeks ago (1 children)

The fact they keep doing it leads me to believe we're missing several instances where they've gotten away with it

[–] [email protected] 1 points 2 weeks ago

Absolutely. Now that people are paying attention, it’ll be easier to spot.

[–] [email protected] 2 points 2 weeks ago (1 children)

I will say, placeholder SHOULD be more than basic featureless textures on cubes so it can't make it to a playtest without knowing about it. You know, like this. Placeholder kittens are always distinct, in my book. Plus if something subtly gets through, players will think it's a hilarious easter egg

[–] [email protected] 2 points 2 weeks ago (1 children)

Placeholder art should go in the place folder art folder. Then just before release you delete the placeholder folder.

[–] [email protected] 1 points 2 weeks ago

Not JUST before release, that's how you get entirely missing textures, but you're not wrong.

[–] [email protected] 2 points 2 weeks ago

This is incompetence.

I've been in and out of games for my entire career. Every place I've been has had strict policies on outside art assets. I've even seen every new art asset to require a monthly license review to prevent any chance of outside art having slipped in somehow, including any usage of Blender's example model Suzanne.