@[email protected] someday I'll beat this, someday. I think. Maybe. Somehow
Retro Gaming
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I've given up on that fantasy myself. ๐
My biggest problem with this game has always been that it can be played as sorts of a puzzle game, with the chaining mechanic and all.
On its own, that's no problem at all.
The issue lies with how my brain works.
Even when I go in and tell myself "I'm going to ignore scoring and chaining completely and just focus on getting as far as possible", at one point sooner or later I fall back into the trap of doing just that.
Every single time! ๐
Although, I'm still adamant that I will be able to platinum Ketsui on both PS3 and PS4 one day. ๐
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Letting this make me feel so unskilled
https://youtu.be/5ZEGyrEnXrk
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Without clicking the link, I just knew it was that two handed playthough. ๐
@[email protected] I remember importing the Japanese version on Dreamcast only to find out the GameCube has a native PAL version. All that time waiting for a Japan exclusive version to arrive and I could've picked up a local copy on GameCube instead.
Still it's a stellar game, one of my favourite shmups, I double dipped with the PAL version on GameCube too after.
I got it at launch when it released in Japan on Dreamcast. no regrets.
Same with Bangaio, which was my first Dreamcast import as I thought "well, surely this little 2D masterpiece will never come to the west".
Cue a European release a little later on... ๐
@[email protected] Ah, the game which made a picture of a hummingbird shorthand for incredible anticipation.