this post was submitted on 28 Apr 2025
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I know there’s great love for Oblivion (I never played it when it was new), and of course Skyrim is the gold standard for new fans (I played the shit out of that and it was my first entry into the elder scrolls back when it came out 14 years ago…) but I really feel like this shadow drop of a half assed remake is just priming everyone to lower their expectations for the likely dumpster fire that is The Elder Scrolls VI.

I know its old hat nonsense of a complaint but whatever Bethesda used to be it stopped being that 20 years ago and we’re all just stuck thinking they’ll put out some new masterpiece when in reality all the talent they had back in the day has likely left for other jobs and they are now just a shitty company among countless other shitty companies putting profit over anything else and stifling anyone who might actually have good ideas on how to make good games (how unsurprising).

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[–] [email protected] 9 points 9 hours ago* (last edited 9 hours ago)

I see a lot of people downplaying the remaster as a fresh coat of ue5 paint. I'm playing the game, having disliked the original, and I'm loving it. I'm kind of impressed with what they did with the game, basically remaking the world elements in ue5 and leaving the gameplay as it was with minor tweaks. Fresh coat of paint feels more like rip out the drywall and do it again. Just leave the structure alone. Like, the electrical and plumbing is still there and feels the same but it looks completely different.

Games like this dont come very often, so if anything, this remaster and BG3 should raise the bar on what we should expect from a new TES game.

[–] [email protected] 9 points 20 hours ago (1 children)

Lower expectations...?

Bethesda Game Studios has been on the decades-long trend of watering down all their proper RPG elements. Morrowind is significantly more jank in combat and movement than Oblicion. Oblivion significantly more jank than Skyrim.

However, Skyrim is over simplified compared to Oblivion in all of its RPG mechanics, and has removed a number of gameplay features that were previously present (e.g. Spell crafting). In turn Oblivion is itself more mechanically shallow than Morrowind, significantly lacking in such things as speech options.

The Oblivion Remaster is so more a reminder of something we'll never get anymore; an open world RPG that isn't as weighed down as Morrowind and not as over-simplified as Skyrim (though honestly complex NPC interactions need to come back from Morrowind).

TES VI will likely have better combat than Skyrim, but still incredibly dated compared to other games, and mechanics that can barely be called "RPG" anymore.

[–] [email protected] 2 points 8 hours ago

Replacing spell crafting with blacksmithing makes sense for the setting. It would have been nice to have something a bit deeper to replace it though.

[–] [email protected] 22 points 1 day ago (1 children)

You don't seem to know what a remaster is. Most importantly, it's not a remake and the two terms are not interchangeable.

[–] [email protected] -2 points 13 hours ago* (last edited 12 hours ago)

Remaster -> Take same assets, enhance it (better textures, better shaders, etc.), add some QoL fixes (new hardware support, etc.), but the base (and most of the time the engine) stays the same. Remake -> Take same idea, redo it (new models, new technologies, etc.). May or may not have an engine change
Reboot -> Take same base, new ideas, and redo it (new models, new technologies, etc.). May or may not have an engine change

Edit :
A remaster example : Titan Quest Anniversary Edition -> Same game, remastered textures, add large screen support, among others.
A remake example : Oblivion Remastered (ironic name) -> New engine, new textures and models, but with globally the same idea.
A reboot example : DmC: Devil May Cry (the 2013 game)

[–] [email protected] 184 points 1 day ago* (last edited 1 day ago) (1 children)

I think Bethesda has definitely fallen off in recent years, but I am a bit confused by the point this post is getting at. We learned at launch that Oblivion is a remaster, not a remake, and it's just the original game running under the hood with a new coat of paint and some minor tweaks. And it's a pretty high-effort remaster at that.

I just think it's a bad example to use of how the company isn't getting better, when the point of the remaster was to change as little of the core game as possible. It's as good now as it was back then but it's still a 19-year-old game.

Starfield is what should be killing everyone's expectations of Elder Scrolls 6.

[–] [email protected] 79 points 1 day ago

The remaster was also made externally, so whatever the point being made here is, it's weird twice over.

[–] [email protected] 24 points 1 day ago (8 children)

It is literally not a remake, and how is it half assed? I have a low to mid range PC and the game runs smooth as hell, and it's gorgeous.

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[–] [email protected] 109 points 1 day ago (20 children)

Man the negativity. I'm so sick of gamers negativity. It's not even a new game, it's a remaster. you knew what the product was going to be. It's oblivion. We all knew it was oblivion. If you don't like oblivion, why did you buy it?!

I swear to God if they changed it too much I'd be commenting here on a post about how they had no respect for the original. Then we wonder why "they never listen to gamers". Because we bitch and moan about everything.

[–] [email protected] 12 points 1 day ago

100% agree. Pleasing Gamers™ is a Kafka trap.

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[–] [email protected] 54 points 1 day ago

When I saw the post’s title I was hoping for a good, perhaps even balanced, critique of the remake’s choices, or the underlying engine’s shortcomings, or perhaps even the original designs.

All I got was “dumpster fire”.

[–] [email protected] 40 points 1 day ago (10 children)

There‘s no Oblivion remake. Go to the Steam Page and carefully read word for word what it is you‘re talking about.

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[–] [email protected] 17 points 1 day ago* (last edited 1 day ago)

half assed remake

which is exactly why they called it a remaster. it was never their intention to remake the game.

Personally I think most of the stuff that went wrong with Starfield were design choices related to space travel and many many planets, which won't be an issue with TES of Fallout going forward. So if they stay in their lane I don't see any reason why they can't keep churning out decent titles in those series, even if they maybe don't reach the same heights.

[–] [email protected] 35 points 1 day ago (9 children)

It might be nostalgia speaking, but I think the real issue is that a 20 year old game can actually be this good and popular. How can it be that it is more enjoyable than anything else I’ve bought over the last year (at least)? Doesn’t that say that game companies in general have dropped the ball on game design, focusing on graphics and money over content and gameplay? As I said, it might just be me stuck in my wonderfully comforting blanket of nostalgia…

[–] [email protected] 15 points 1 day ago

I think it's almost definitely nostalgia speaking.

Granted, by the point Oblivion was made I was the nostalgia guy talking about how Bethesda games kept getting smaller and less ambitious. Most people saying that then did so because they were coming from Morrowind. Not me, I am a proper dinosaur and I was just pissed that after Morrowind dropped everything interesting about Daggerfall to make a console game they just kept moving further in that direction.

Was also not a fan of Fallout getting turned into Oblivion 40K instead of a proper turn-based CRPG.

Which goes to show this conversation isn't new and gaming is old enoung now that it has gone in cycles.

I mean, seriously, Daggerfall was continent-sized and was using procedural generation to make dungeons and build dialogue and quests and essentially reimagining how games could be made in ways that wouldn't resurface until what? No Man's Sky? Oblivion is bad Lord of the Rings. If anything it's the awkward middle child now, because man, the Imperial City in Oblivion feels hilariously tiny and basically deserted against modern RPGs. There are five people running loops and having canned conversations. Coming from Baldur's Gate 3 or Cyberpunk to this is... a bit of a shock.

[–] [email protected] 4 points 1 day ago* (last edited 1 day ago)

How can it be that it is more enjoyable than anything else I’ve bought over the last year (at least)?

Possibly because you're buying the wrong games? Don't get me wrong, I've got a massive nostalgia-on for Oblivion, and I picked up the Remaster, and it's cool....

But there have been a lot of great games so far this year. Just this month alone, Blue Prince and Expedition 33 have both been fantastic. Both better than the Oblivion remaster imo.

The Indiana Jones game is cool. I haven't played Split Fiction yet, but it looks really good as well. Just to name a few.

Edit: More that I remembered: Kingdom Come: Deliverance 2. Like a Dragon: Pirate Yakuza in Hawaii. Wanderstop is pretty chill. Xenoblade Chronicles X was finally released on Switch (game map is like 5x the size of Skryim or something..). Atomfall. Lost Records: Bloom & Rage is pretty cool if you're into that kind of thing.

[–] [email protected] 8 points 1 day ago

Clair Obscur came out the same time and it's probably the best RPG I've ever played, and I've played every noteworthy one in the last 40 years at least. GOTY at the LEAST.

[–] [email protected] 9 points 1 day ago (1 children)

I can't belive people play football. That game is old as hell!

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[–] [email protected] 9 points 1 day ago (1 children)

"Why is an old game good?" feels like an odd question. It would be silly to ask that of any other medium, wouldn't it? The most beloved classics being beloved isn't an indictment of modern stuff, especially when cherry-picking the greatest hits and ignoring how many flops existed back then too.

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[–] [email protected] 11 points 1 day ago* (last edited 1 day ago)

You're not going into depth on how it is half assed. The only thing I can complain about is some performance drops when travelling outside, but I imagine they'll patch that out at some point. If you're referring to the classic oblivion stuff like goofy npcs and most of them having the same voice actor tbh I'd be pissed if they changed that

[–] [email protected] 26 points 1 day ago (1 children)

Just to clarify one thing while i agree with you on some stuff this is not a remake it's a remaster. the OG game engine is running underneath and UE5 for just the updated models and terrain. The fact they are charging so much for it is what kills me. What this should have been is a $30 game of the year edition and maybe an discount or a free upgrade of you owned the original like they did with doom and quake remasters that nightdive did.

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[–] [email protected] 24 points 1 day ago

Maximum dooming for a game that almost everyone likes. lmao

[–] [email protected] 19 points 1 day ago

I have no idea what's your complaint are though, and it's not a remake, it's a remaster that is significantly better than a lot of other remaster have to offer. They could've gave us widescreen support, some lighting change, some new horse armour and call it a day, but they somehow able to snap an UE5 rendering on top of gamebryo, some modern QOL, new character models, modern lipsync, while retaining the charm that spawned an entire genre of meme.

There's a reason Witcher 1 isn't getting a remastered but a remake. Gamer these day is so jaded and just can't seems to satisfied with anything, that a witcher 1 remastered will get hated forever.

[–] [email protected] 16 points 1 day ago

You think this is a half assed remake? To me this feels like a significant upgrade (and not just to graphics) while maintaining the core experience and I'm kinda shocked at how good it is.

[–] [email protected] 15 points 1 day ago (1 children)

It's a remaster of a game from 2006 with a fresh coat of paint and some QOL changes and that's basically all it ever could be. 70% of the game did not age well and they honestly did the best they could. If they did a complete remake and "modernized" the game all the old-school fans would be pissed. If they kept it as true to the original as possible besides a facelift they'd make it harder for new players to want to pick it up. I feel like a good 7/10 was the best they could shoot for under most circumstances.

And if you ask anyone where Bethesda fell off, depending on which game was their first, they will all give you a different answer. For me Morrowind and Oblivion are the best in the series and that's with over 500 hours in Skyrim. They've been dumbing their games down with each new iteration since the 90s as they try to "modernize" the newest game each time and reach new audiences. Like, good luck playing Morrowind or Daggerfall these days without losing your patience in a matter of hours. And Morrowind especially is barely playable without mods these days.

I still hated Starfield, though. Gave it the old college try and left so underwhelmed I couldn't tell you a damn thing about the story.

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[–] [email protected] 1 points 23 hours ago* (last edited 23 hours ago) (1 children)

If anything this has raised my bar for TES 6. I didn't play 4 just as you did and sunk an ungodly amount of time into 5. I also played fallout 3 at the time of launch so I feel like I'm fairly versed in Bethesdas formula.

The progress from 4 to 5 is obvious. They put a lot of love into making Skyrim better than its predecessor in tons of ways. With the absolute flop of Starfield, they're putting all their chips into TES 6 and they know it. They're going to stick to the core gameplay that everyone expects, but how they expand and improve upon it is really what will make or break them. If they get the story telling down, it's all up to the mechanics of the game and design of the world.

My bar has absolutely raised by them putting this remaster out.

[–] [email protected] 3 points 20 hours ago

I don't think I agree on them going all in for TES6, I think oblivion and the upcoming fallout 3 remake (confirmed by court docs ages ago) are probably going to lean into monetized mods, just like skyrim has been for the last decade. Skyrim's creation club made it a pseudo live service game, where they can maintain bethesdas tiny team size (Relative to most AAA devs) and still get ongoing payout for a decade or more, letting players generate new content to buy into. Optimistically this means they'll have plenty of funding for TES6 to hire some decent writing staff and put together something great that's presumably been at least thought about the last 14 years since Skyrim, but it might just be going into Microsoft's coffers.

[–] [email protected] 10 points 1 day ago

I personally don't really pre order or set up prior expectations for games these days. No matter the company's prior track record a game is only judged on its own, not because how good a previous game was. Oblivion is great because it is, In my opinion, better than Skyrim. It is dated by today's standards. Heck starfield was dated as well. Even when elder scrolls vi comes out I don't have any high expectations for it.

[–] [email protected] 3 points 1 day ago

This is such a silly take. After Starfield, I was still excited, but had very little "faith" in the next elder scrolls. After this remaster, I'm even more excited, and I think there is a good chance ES6 will be an absolutely beautiful game that I will play for years after its release.

They weren't trying to reinvent the wheel with this remaster, they merely demonstrated its possible to have classic BGS mechanics WITH modern day graphics and animations. Starfield made it seem like they had to choose between one or the other for future games, but this shows us we can have both!

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