this post was submitted on 28 Jun 2025
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Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I'm encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I have to manage, or similar. Like, I just wanna play the actual game play, see how the story continues, and visit those areas that were designed with care. Not worry where on the map I can sell the glimbrunses I collected so I can buy a 37% stronger glarpidifice that I'll need to beat the next glutrey after which I'm allowed to continue the main story.

Sorry if this turned into some kind of a rant, but I hope it's understandable what I'm looking for and what I meant by fluff. Some games that have fulfilled this for me during the last years:

  • Stray
  • Skyrim (there's a lot of fluff you can worry about in Skyrim, but the thing is you don't have to worry about it, you can also just walk in any direction and see what situation you wind up in, at least for the first 10-20h of a playthrough, which IMO is enough time for a game anyway)
  • Life is Strange
  • Some Pokémon ROM hacks where the difficulty spikes were not too harsh

Looking forward to hear your suggestions :) Games where there is some fluff but you're allowed to just ignore it are also fine, but not having any fluff is preferred. Bonus points for anything on the Xbox game pass.

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[–] [email protected] 1 points 19 hours ago

Visual novels fit this rather closely. They're a mixture of book and game, so any fluff you encounter tends to be skippable.

Other than that, I propose The Pegasus Expedition. I found it to be fairly fast-paced.

You don't have many opportunities to grind in Reverse Collapse. The game is hard, though it mainly depends on your ability to strategize than raw numbers. For example, there's one boss early on who's completely unbeatable unless you can exploit her AI into running on some plants.

[–] [email protected] 3 points 1 day ago (1 children)

Baldur’s gate 3 would be my suggestion. It has difficulty settings from easy to insane. No quick time events. And the whole world was designed with care.

The combat system is very deep since it is based on DnD.

You can ignore side quests and still see the whole main game but even after 1500 hours in the game i was still finding new questlines and hidden caves to explore.

[–] [email protected] 2 points 22 hours ago (1 children)

I loved BG3 but there are serious difficulty spikes. I couldn’t make it to the third act because the second act boss kept wiping the floor with me and I couldn’t adjust my party to make the fight winnable.

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[–] cyberpunk007 3 points 1 day ago

Half life 2?

Metro 2033?

New doom games

Witcher 3 if you stick to the main quest line only

[–] [email protected] 3 points 1 day ago

I know exactly what you're talking about with the burnout and decision anxiety for new games that take hours to complete a tutorial or have paragraphs of menu text. It's not exactly the open world you're talking about, but I found Hard Space Ship Breaker to be a great alternative to that. It's got excellent lore and storytelling while still being a very simple game. Think power wash simulator, but breaking apart spaceships in a space trucker stop. It's simple, and each "day" is a hard 15 minutes, so you'll always have a stopping point in a reasonable time.

[–] [email protected] 2 points 1 day ago (1 children)

I feel exactly the same as you. I have ADHD so fluff is painful and pointless grind is just depressing. I thought the most obvious way to recommend my favourites would be to go by hours played, so here's my top four:

My Time At Portia - 594hrs Hardspace Shipbreaker - 498hrs Kingdom Come Deliverance - 370hrs Just Cause 3 - 255hrs

Special mention too for Assassin's Creed Odyssey (164hrs) because that is one well made game in almost every respect. Very little fluff, grind and you're always in control of how big a challenge you feel like facing. To my mind it makes all the other AC games look clunky and drab.

Also I hate difficulty spikes so much that whenever they happen and just seem to be there so the devs can grind a few more hours of playtime out of you for their analytics, I just reach for WeMod. Big shout out to WeMod in fact :) It's made so many games I'd abandoned fun again.

[–] [email protected] 2 points 23 hours ago (1 children)

I feel like ACO has a lot of fluff & repetitive gameplay but I played it for over 400 hours so I can say I enjoyed it 😬 it feels like going outside without having to

[–] [email protected] 2 points 1 day ago

If you want more Skyrim, Starfield will give you lots of that. I know people give it a hard time, but it really is just more Skyrim in space.

[–] [email protected] 2 points 1 day ago

What are some ROM hacks you can recommend?

There is Mass Effect on the Game Pass.

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