this post was submitted on 07 Apr 2025
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One of the biggest issues that's plagued the Nintendo Switch since its launch in 2017 is stick drift. In fact, Nintendo faced several lawsuits as a result of the issue, with an ex-repair supervisor previously stating that the workload to fix drifting Joy-Con was "very stressful".

Now, while we can acknowledge that Nintendo has undoubtedly been working hard behind the scenes to mitigate the issue for the upcoming Switch 2, we're nevertheless disheartened to confirm that the Joy-Con 2's joysticks will not be Hall Effect.

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[–] masterspace 113 points 4 weeks ago (1 children)

The fact that they dodged questions of durability and did nothing to reassure says that they're probably identical and Nintendo just enjoys the revenue it gets from people buying more joycons.

[–] Speculater@lemmy.world 20 points 4 weeks ago (2 children)

Just FYI, getting them repaired is 100% free. It was their part of a class action lawsuit. You make a report, print out the label, ship it and wait.

[–] Kaiserschmarrn@feddit.org 29 points 4 weeks ago (3 children)

This doesn't hold true for every country though. So a lot of people are better off buying some third party controller or not giving any money to Nintendo at all.

[–] Speculater@lemmy.world 11 points 4 weeks ago

That's fair. I forget about my US centric mindset at times.

[–] jmcs@discuss.tchncs.de 7 points 4 weeks ago

Just for reference in case someone needs it, Nintendo is "offering" free joycon replacements in North and South America, most of Europe (EU+EFTA+UK), Australia, and New Zealand.

[–] kratoz29@lemm.ee 6 points 4 weeks ago

I couldn't get in contact with Nintendo in Mexico, I ended up buying those AliExpress repair kits and did it myself after several frustrating hours.

[–] WolfLink@sh.itjust.works 9 points 4 weeks ago (1 children)

Can confirm I did it like 3 times before I just started installing 3rd party Hall effect switches.

[–] Speculater@lemmy.world 9 points 4 weeks ago (1 children)

The bitch of it is waiting for them to get back or spending $80 on a backup pair while you wait.

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[–] BombOmOm@lemmy.world 58 points 4 weeks ago (5 children)

They raised prices a ton, and they didn't even switch to the better sensor type that would fix such a persistent issue? Why?

[–] misk@sopuli.xyz 46 points 4 weeks ago (1 children)

They decided to use joycons to nickel and dime their customers.

[–] Kyle_The_G@lemmy.world 40 points 4 weeks ago (2 children)

same company that made a system that could always wirelessly pair with bluetooth headsets/ear buds but didn't enable that function for 4 YEARS then randomly dropped a software update activating that feature. That will always blow my mind.

[–] misk@sopuli.xyz 18 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

Enabling that BT connection was a mistake that Nintendo made under pressure tbh. Switch doesn’t support low latency audio of any sort so that feature is useless imo.

[–] Kyle_The_G@lemmy.world 15 points 4 weeks ago (1 children)

I've used it in car rides and its not that bad. its not amazing, but better than no sound.

[–] misk@sopuli.xyz 8 points 4 weeks ago

I’d rather buy $5 headphones at a train station shop than to use BT but I envy people less sensitive to latency because I did that and those headphones sucked XD

[–] jqubed@lemmy.world 3 points 4 weeks ago

Didn’t enabling audio mean you couldn’t have 4 players connected while in use, though? But, if you’re using headphones you probably don’t have more than one player anyway.

[–] Coelacanth@feddit.nu 27 points 4 weeks ago

Nintendo hates their customers and fans. Or at the very least view them with disdain and contempt.

I thought this was universally known and accepted?

[–] Voyajer@lemmy.world 11 points 4 weeks ago (1 children)

Nope, have a goofy mouse mode that will be used in exactly 4 games.

[–] CallateCoyote@lemmy.world 7 points 4 weeks ago

The goofy mouse mode is honestly the only thing about the Switch 2 that reminds me of the old Nintendo, adding new input methods to new hardware. Even if it has limited support, it will be a very good thing for certain experiences like shooters, strategy games, Pikmin, and Mario Maker.

[–] entwine413@lemm.ee 10 points 4 weeks ago

Because they're a shit company

[–] softcat 8 points 4 weeks ago

Revenue stream

[–] missingno@fedia.io 46 points 4 weeks ago (2 children)

FWIW, Hall Effect isn't the only way to prevent drift, they could be using some other tech.

But they really gotta clarify what they are doing about it then.

[–] simple@lemm.ee 20 points 4 weeks ago (2 children)

And also the joycon already has strong magnets inside of it that would probably intefere with hall effect sticks. It's not a silver bullet.

[–] ieatpwns@lemmy.world 18 points 4 weeks ago* (last edited 4 weeks ago)

That’s like saying earths magnetic field can mess up the sensors.

The Hall effect sensor could be calibrated to ignore the magnets holding the joycons. They’re stationary magnets so they could literally just calculate their effect on the Hall effect sensor

[–] JohnWorks@sh.itjust.works 6 points 4 weeks ago* (last edited 4 weeks ago) (2 children)

Joycon doesn't have magnets the switch itself does. Although when docked with the switch it probably would interfere. I have to imagine there's a way to program against that if there's a consistent magnetic source.

[–] sugar_in_your_tea@sh.itjust.works 13 points 4 weeks ago (1 children)

I worked at a company that relied on magnetometers (digital compass) and used strong magnets as well to attach the product to existing infrastructure. All we needed to do was calibrate the sensors with that magnetic field and we got very accurate results. We even had a method for users to do this in the field if something in their environment changed, our method was a lot more precise (we had a motorized, standard rig to do the rotations), but you can get really good results just by following some simple directions.

I highly doubt it would be an issue here. Worst case scenario, fall back to a relatively user-friendly calibration process. The main goal is to get the device to rotate in all axes, and slowly enough to get a reading for a range of angles. The process wouldn't be that different than those fingerprint sensor things, but with rotation instead of touching a sensor. They do something similar already with the Ring Fit calibration, so I don't think it would be a deal-breaker.

[–] scintilla@lemm.ee 2 points 4 weeks ago (1 children)

If the magents are in the handheld it would mean that they would need to be recalibrated every time the joycons are taken off right? Thatcwould be terrible in a consumer product if I'm understanding correctly.

[–] sugar_in_your_tea@sh.itjust.works 6 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

No, it can detect when it's connected, so it would just switch to the other calibration factors.

[–] scintilla@lemm.ee 2 points 4 weeks ago (1 children)

I don't know why i didn't think of that. Was kinda trying to figure out why not use them when they aren't that much more expensive considering how expensive the new joycons will probably be.

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[–] piccolo@sh.itjust.works 4 points 3 weeks ago* (last edited 3 weeks ago)

The pentiometer joysticks were fine, its just manufacturers all cheaped out and produce inferior ones now. Its a win win for them, cheaper to produce and you buy more when they break! Same damn thing happened with mouse buttons.

[–] ieatpwns@lemmy.world 21 points 4 weeks ago (1 children)
[–] demizerone@lemmy.world 3 points 4 weeks ago

Buy more 100 joy cons

[–] the_q@lemm.ee 21 points 4 weeks ago (2 children)

Nintendo really is the Apple of gaming.

[–] tacosplease@lemmy.world 10 points 4 weeks ago (1 children)

Maybe if Apple sued the pants off all their biggest fans...

[–] Fedizen@lemmy.world 6 points 4 weeks ago

looks at the fan game and emulator makers big Nin has sued

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[–] Fingolfinz@lemmy.world 17 points 4 weeks ago (2 children)

Console gaming is nuts to me, just a bottomless money pit

[–] MellowYellow13@lemmy.world 3 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Exactly, People could use all that money and just get a computer

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[–] slimerancher@lemmy.world 16 points 4 weeks ago (1 children)

Nintendo filed that patent about joysticks that wouldn't get drift, like Hall Effect, but some other tech without magnets (IIRC), I was hoping we may see it in Switch 2. Seems like either it wasn't ready yet, or it was just one of the random patents companies regularly file.

[–] SculptusPoe@lemmy.world 16 points 4 weeks ago (1 children)

They will wait a few months and then sell the premium joycons at twice the price of regular joycons.

[–] slimerancher@lemmy.world 2 points 4 weeks ago (1 children)

Even that will be cheaper than buying 3 sets of JoyCon, so don't keep your hopes up.

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[–] demizerone@lemmy.world 16 points 4 weeks ago

Yeah I am done with the Mario console.

[–] slaneesh_is_right@lemmy.org 13 points 4 weeks ago

The worst thing about the switch is the pricing of their games, stick drift and the lack of frames. Glad they improved... One thing?

[–] w8ghT@lemy.nl 12 points 4 weeks ago (2 children)

Not surprised, NintenDON'T is all about pure profit now. One can feel the uninspired releases stemming from the Switch/Switch 2 in terms of quality and care. The 3DS, Wii U was their last good releases.

[–] Krauerking@lemy.lol 12 points 4 weeks ago (2 children)

The Wii U doesn't get love but it sure was interesting and an upgrade beyond just resolution.
The 3DS line was inspired. Practically a smartphone in an era where they weren't yet everywhere.

[–] SplashJackson 5 points 3 weeks ago

The Wii U was the real Switch 1

[–] w8ghT@lemy.nl 4 points 4 weeks ago* (last edited 4 weeks ago)

Yup you are correct! If only Nintendo got the advertising right, the Wii U would of been a lot more successful despite it being under powered. At least it was innovative with great games, features and unique technology to match! Not to mention (Free) backwards compatibility. Same goes for the 3DS!

NintenDON'T's/ Industry (GREED) is the same reasons why Retro gaming is making a comeback!!!

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[–] nickwitha_k@lemmy.sdf.org 10 points 4 weeks ago

I think that tunnel magneto-resistance (TMR) are more favored for 3rd-party sticks. They've significant advantages over Hall Effect sensors in latency, power consumption, and, apparently, resolution. Plus, they operate on more similar electrical principles to the traditional pot-based sticks, so, they require less effort to design around.

[–] 01011@monero.town 4 points 3 weeks ago

Another reason why the emulation experience is so much better.

[–] BudgetBandit@sh.itjust.works 4 points 4 weeks ago

I bought aftermarket joy con hal effect sticks. One drift and the new one are switched out.

[–] jordanlund@lemmy.world 2 points 4 weeks ago

So much for all the "leakers" claiming otherwise.

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