this post was submitted on 30 Jan 2025
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[–] [email protected] 3 points 6 days ago

Don't care about Mass Effect or EA after how they treat Dragon Age

[–] [email protected] 23 points 1 week ago (1 children)

Keep the technical team, Veilguard was exceptionally polished. Everyone else can be redistributed to other positions at EA. The writing team should probably re-evaluate if writing is really their shtick.

[–] Sturgist 15 points 1 week ago (1 children)

Bold of you to assume the writing team isn't the secretary of a C-Suite idiot trying to fit editing chatGPT output in-between all the other bs they have to deal with.

[–] [email protected] 6 points 1 week ago (1 children)

Sylvia Feketekuty, Courtney Woods, Brianne Battye, John Dombrow, Mark Kirby, Lukas Kristjanson, Patrick Weekes (lead).

You may be on to something, I'd be very surprised if any of the credited writers produced some of the dogpile trash present in the game or made the decision to remove player agency in the narrative. That said, inquisition sold well but it was already the writing on the wall that the story tellers were mostly gone from bioware.

[–] Sturgist 6 points 1 week ago

I quite enjoyed Inquisition, but you're absolutely right.....it was a pale shadow of a DA game. I've not bothered to play Veilguard, pretty sure it'd just be depressing. I'm fucking sick of Corpos bleeding great IPs dry, leaving a dead husk lacking even the fool's gold shine of glory ground beneath the boot heel of the Late Stage Capitalist's need for "Infinite Growth."

Said it before, I'll say it again.... we're definitely in the Biff-Timeline, and we need to fix it Marty!

[–] [email protected] 21 points 1 week ago (1 children)

So we're just going to skip 4?

[–] [email protected] 15 points 1 week ago

By their logic you need to play Andromeda to understand the ME5? ME5 is a direct sequel of Andromeda? ME5 doesn't make any sense

[–] [email protected] 19 points 1 week ago

Trust me bro, we aint gonna fuck all this labour

Chief parasite said to fake news

[–] [email protected] 15 points 1 week ago (1 children)
[–] [email protected] 14 points 1 week ago (1 children)

Hey EA got rid of the writers for the last Dragon Age, so maybe this'll be better.

[–] [email protected] 2 points 1 week ago (1 children)

That gives me a little hope but who hired them and allowed that writing to remain in the game? Are they fired too?

[–] [email protected] 2 points 1 week ago

I'd hope so. Also I'd hope Taash's character designer was fired as the writer was also fired.

[–] [email protected] 4 points 1 week ago (1 children)

Perhaps we could get the Hello Games team to push out ME5 in between No Man's Sky updates?

[–] cygnus 13 points 1 week ago (2 children)

I like NMS but it's just about the opposite of the polished writing that the first 2.75 Mass Effect games delivered.

[–] voluble 1 points 6 days ago* (last edited 6 days ago)

I might be the only one, but I really liked the ending of Mass Effect 3. I appreciated that at the end, there are things that you can't save, all the choices you've made in aggregate sometimes don't make the difference you think they will, and at this grand level, maybe nothing you do will feel like the 'right' thing to do. I thought there was a really unique, deep sort of meta-philosophy about that.

I also played the games back-to-back over the course of a few weeks, not as they were released. Part of me wonders if it would be possible to have an ending to the trilogy that satisfied the sort of player who played the games over the long arc of their release and spent years casting their imaginations toward an ending.

[–] [email protected] 1 points 1 week ago

But it will be cheap and fast. Just what the execs at EA want.

[–] [email protected] 4 points 1 week ago

it was nice while it lasted but i probably aint playing the new one

[–] ILikeBoobies 4 points 1 week ago (1 children)

It’s pretty normal to need more people at the start of development than at the end

[–] [email protected] 1 points 6 days ago (1 children)

...I'm no expert, but I'm pretty sure it's the opposite

[–] ILikeBoobies 2 points 6 days ago* (last edited 6 days ago)

Why do you think that?

As an example, the art should be finished in time for the level designers to add it to their levels

[–] [email protected] 4 points 1 week ago

Let games die

[–] [email protected] 3 points 1 week ago

Oh yeah, dead in the water.

[–] [email protected] 2 points 1 week ago

Oh yeah, totally…