Celeste. Emotional narrative that seamlessly blends with the gameplay, which implementa never before seen accessibility configuration, enhanced by one of the best soundtracks ever. All while being cheap, indie, and one of the best speedrun games ever made
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Since I haven't seen it on here: FTL.
- Portal 1/2 of course.
- Grim Fandango. (Flawed yes, but absolutely a masterpiece)
- Psychonauts.
- Fallout New Vegas.
- System Shock (the original).
- The Longest Journey.
- Mass Effect. Maybe.
Portal 1 & 2 were the first to my mind as well. I really like this list, actually.
There are a lot of answers, mine will be drowned but... there it is. In no particular order :
- Final Fantasy X
- Clair Obscur : Expedition 33
- Baldur's Gate 3
- Kingdom Hearts 1 & 2 (but you had to be there when it came out)
- Metal Gear Solid 3
- Shadow Hearts : Covenant
- Kya : Dark Lineage (the bugs were a feature)
- Horizon : Zero Dawn
- Megaman (any megaman will do)
- Crash Bandicoot Trilogy
- Spyro Trilogy
- Pokemon Yellow/Crystal/Emerald
- Pokemon Jade (yes that bootleg version)
- The Last of Us (pt. I & II)
- Astroneer
- GTA : Vice City
- Unreal Tournament 2004
- CS 1.6 played in the most dirty lan at your disposal
- Control
- Tetris
- Neverwinter Nights 2
- Dragon Age : Origins
- Quake III
- Bomberman
So I think it's actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
So:
- Portal
- Journey
- Binding of Isaac
- Shadow of the Colossus
- Metro 2033 (which I have sat on and I believe even if it was entirely in Russian you would still get it )
- DOOM (original you don't need words you shoot)
- Super Mario Bros. 3
- Katamari Damacy
Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:
- Stanley Parable
- Outer Wilds
- Tales From the Borderlands
- To the Moon
- Talos Principle
- Golf Club Wasteland
- Dead Space
- Chrono Trigger
- Disco Elysium
- Sekiro
- Zelda Ocarina of Time
- Bioshock
- Portal
- Half Life
- Nier Automata
- Tetris
Flawed Masterpieces
- Minecraft (surprising)
- Dragon age Origins
- Team Fortress 2
- Fallout New Vegas
- Dark Souls
- Every Baldur's Gate
Masterpiece in my heart: Terraria
Zelda: A Link to the Past
Super Metroid
We'll see how much is recency bias and how well it will stand the test of time, but I really think Clair Obscur: Expedition 33 will be on this list going forward. It's definitely one of the best games I've ever played, and I've played a lot of games. It's not perfect, but it's close enough in all the parts that actually matter.
Otherwise there's your usual suspects:
- Disco Elysium
- Portal
- Half-Life 2
- Bioshock 1
- Final Fantasy VI
- Chrono Trigger
- Zelda: Ocarina of Time
- The Last of Us
- Baldur's Gate 2
Spec Ops: The line
Basically the "committing war crimes isn't funny after all" game
This is your fault, god-damnit 🫵
Okay, now do it all on a bell curve.
What's the most absolute medium game, to which all other games are compared to, and if worse, fail, or are better and pass?
Oooooh I like that question. I feel like it would have to be some kind of Call of Duty, right? Some absolutely mediocre slop that still has enough mechanical satisfaction and mind-numbing explosion-and-cliché-filled story to keep you somewhat entertained, yet still remaining completely forgettable.
The McDonald's of videogames.
Hell I'd make that a separate post!
Pong.
It's that or tetris
RDR2. Witcher 3. Fallout New Vegas.
Clair Obscur: Expedition 33
Disco Elysium
Alpha Centauri
Super Marios Bros 3
Bloodborne
Ori 1 & 2
Fallout 1 & 2
Planescape: Torment
The Outer Wilds
What's left of edith finch.
Such an amazing game. Absolute masterpiece.
Nobody can answer that question objectively.
I'd say :
- The first Deus Ex and its first prequel Human Revolution
- Mafia I
- Max Payne 1 and 3
- Crash Bandicoot 1
- Age of Empires II
- GTA III
- Doom 1/2
- First Half-Life
- First Unreal
- Doom 3
- Duke Nukem 3D
- Morrowind
- Skyrim (modded and fixed, vanilla is pure garbage)
- Blood Omen 1
- Silent Hill 1 and 2
- Resident Evil 1 and 4 (and their remakes)
Assuming that "masterpiece" refers to the quality and impact the games had in their time (not how well they aged) some of my picks would be:
- Baldur's Gate 2 + ToB
- Star Wars: KotoR
- Morrowind
- Read Dead Redemption 2
- The Witcher 3
- The Last of Us 1+2
- God of War
- Shadow of the Colossus
- The Legend of Zelda: BOTW
- Mass Effect 1+2
- Disco Elysium
- Half Life 2
- BioShock 1
- Diablo 2
- Fallout 2
I don't know how objective this list is. Some picks are definitely subjective and fit more in a "flawed masterpiece" category of games that had a large impact on how I perceived games but that may not be so widely acclaimed as some others on this list.
Journey
There is not a single word in the game, barely any control but the game take you through an emotional story.
It's multiplayer in a sense that you might meet another player, they can help you, you can help them or just continue on your path and despite not having any words it just fell like a genuine, pure connection with someone.
And the music is amazing.
Immersive sims: Prey, Dishonored, Deus Ex
Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead
Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo
Action/roguelike: Bastion, Hades
RPG: Fallout: New Vegas, Mass Effect
Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos
Other: Desert Golfing
My Picks...
Deus Ex (So many games try to be this and fail)
Cyberpunk (This one eventually measured up)
Alpha Centauri (Innovation mixed with familiarity and setting)
Fallout 2 (they're all good. Fallout 2 is special)
Kotor (Star Wars story telling in a beautiful way)
Baldur's Gate 2 and 3 (I'm stunned that 3 was a worthy successor)
Homeworld (One of the World's truly beautiful games)
Phantom Liberty is where Cyberpunk becomes a masterpiece.
Minesweeper.
Simple, endlessly playable.
Supergiant games' holy trinity: Bastion, Transistor and Pyre.
Also, the only Borderland games 1 and 2; don't believe the lies there are no more true Borderlands games and no there most certainly is no movie.
There's also one other, but you'll need a crowbar or a gravity gun in hand for me to tell you about it.
Metro 2033. Played it in the dark with good surround sound headphones on, and it's positively claustrophobic.
Last Light is good too, but at little too optimistic IMHO. 2033 nails that endless pit of despair feeling, with just enough lucky breaks that you might make it through.
Hades
Hollow Knight
Noita
Super Metroid
Prey (2017)
DOOM (2016)
Factorio
Stardew Valley
Honestly, many of them you know full well, but that's because yes, they are that good:
- Minecraft
- TES III Morrowind and TES V Skyrim
- The Witcher 1 and 3
- Deus Ex Human Revolution and Mankind Divided
- Cyberpunk 2077
- Dishonored 1 and 2
- Warcraft III and World of Warcraft
Completely deserve their legendary status
I'd say games that have set the standard for their genre, and have not been surpassed, would be the only ones that count.
- Half Life 1 and then again with 2
- Half Life Alyx
- Age of Empires II
- Baldur's Gate 3
- Warframe
- Ratchet and Clank: Going Commando
- Knights of the Old Republic
- Fallout: New Vegas
- Crash Bandicoot: Warped
- Mario Kart 8 Deluxe
- The Legend of Zelda: Breath of the Wild, and then again with Tears of the Kingdom
- Elden Ring
- Hollow Knight
- Dirt Rally
- The World Ends With You (the original NDS version)
Doom (93) I guess ?
Also HL and HL2
Games I haven't seen mentioned yet:
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Fez - cute little 2D/3D platformer. It's amazing and very wholesome
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Stalker: Shadow of Chenrobyl - dunno what exactly is it, perhaps the settings and the grit, but it has a special place in my heart. It's about average FPS, but not too long and for me enjoyable
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F.E.A.R. - very good FPS, with amazingly scripted enemies, decent horror elements (not compulsory - you might miss some of them if you're not looking).
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Prince of Persia: Warrior Within - for me the best 3rd person action adventure ever. Best combat hands down (or head, or torso, you choose), streamlined blade dance at your fingertips. You play with your enemies, and you get many tools. There are some locked camera issues.
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Touhou: Lost branch of time - If you liked Slay the Spire, but wished for colorful mana, this is the game for you. It has anime artstyle, I usually focus on the cards, though it might turn some people off
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Dota 2 - Dunno if it was mentioned and I didn't see, but the mechanics are absolutely amazing, the things the game lets you get away with are incredible. 10/10, but other people might bring your experience down. Specially friends. Can play against custom (workshop) bots. Still takes too long to git gud. I studied the game for 10 years and still sucked.
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Divinity 2: Original Sin - also haven't seen a mention, everybody talks about BG3, I haven't yet played it, but D2:OS was also a masterpiece. Haven't played a lot of TRPGs, this was a blast, with easily set up multiplayer. Played through it twice completely, with many abandoned runs.
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CS 1.6 - remember that? I lost my childhood to that. They don't make counter strikes this good anymore.
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Synthetik - top-down rougelike shooter, with amazing weapons and physics and classes and enemies and mechanics and 2 person multiplayer
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Dwarf Fortress - the real objectively best game :D strategy simulation of the 3D box world, predecesor to both Minecraft and Terraria, but with A LOT more sand in your box. They are still extending it. And it's on Steam if you want a UI.
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Terraria (Calamity mod) - Terraria is obviously a great game, but what makes it 20/10 is the mods. Calamity specifically. Tripple the content, 5x the difficulty (20x if you try Infernum), amazing multiplayer experience. Don't install Infernum if you haven't beaten at least Revengeance on Calamity. Trust me, it will fuck you up.
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Yakuza 0 - how could I forget about this masterpiece? Story done absolutely right, that game had no business making me feel so strongly about it. Cool combat, very funny moments, but I cried during it. If you haven't tried it, check it out. You won't regret it.
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OpenTTD - Trains. Do you like to create and manage big rail systems? This is for you. And your friends. Only noobs use planes. Only psychos use boats. Nobody uses only vehicles.
Chromehounds was the greatest mech game on shitbox 360 and you can't change my mind.
The sheer variety in player created metas was glorious to behold. Sure, you could play how the game encouraged you to play and hang your weapons in "normal" configurations. But you could also bury whole teams in indirect fire with a triple double from across the map. You could build a little punchy boi buggy with a dick piston, cockpit, wheels, and nothing else. You could even try to sweat the meta in the chicken leg howitzer or the turtle up in the armored crab.
The only limits were creativity and spacer availability lmfaooo