This is why Gabe is the goat
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Wu wei is a polymorphic, ancient Chinese concept expressing an ideal practice of "inaction", "inexertion" or "effortless action",[a][1][2] as a state of personal harmony and free-flowing, spontaneous creative manifestation.
Ancient Chinese philosophy has an answer for everything man
Does nothing? DOES NOTHING?! He spent the last few years ripping Microsoft a new a@@hole, rendering their operating system meaningless for gamers! ..but nice meme
Fun fact many don't know, Gabe helped create the first versions of Windows and claims he learned more at Microsoft than he ever did elsewhere (at the time). So in a way, he's transcended Windows, vs ripping it apart.
Gaben has done lots of awesome shit. I fear what valve will become when he's gone.
I'm not actually too worried. He surrounds himself with champions.
they'll fuck shit up. Look what happened to apple after Steve died.
So. Many. Dongles.
you know they developed the iPod touch in secrete because they feared that if Steve saw the ugly prototype, he'd shitcan the project?
And where's the iPod now, eh?
In the iPhone?
Just my two cents but as others have said, not being publically traded helps a lot. The focus on short term benefits that come with shareholders stops "master plans" when they come with mistakes. Learning from relative failures, like the steam controller and the like, ultimately contributes to major successes like the steam deck. Being able to stay committed to improving the software experience over time, instead of killing the product when it didn't immediately succeed, is fairly rare in the tech industry. And in all honesty, it would be better if they released a polished profuct, but being committed to it made it a success.
I feel like the pressure to have a majorly successful product day one means that smaller companies can't innovate the way they want to, so they have to find other ways to produce revenue. Huge companies, like Apple can afford to do both but still stumble, like with the vision pro. Maybe it'll be a success, but for now its not great and iteration makes it more difficult to maintain the original vision.
eh, kinda think strapping a monitor to your face just isn't the future movies seem to think it should be
Private company with long-term strategy VS public company chasing short-term profits to pump stock prices for shareholders.
That's the primary reason I abhor the stock market. It no longer works for the creator/owner or the customers at all. It simply feeds the greed of the wealthy (special call-out to private equity here).
Yeah, the flaw there is that money can flow into and out of the stock market basically instantly, so you always have to manage their expectations to make sure your price doesn't crash.
"Don't interrupt your enemy when he's making a mistake."
Honestly, the secret is not being a publicly traded company. All the others have to make the shareholders happy while steam just does steam. If the line doesn't have to constantly go up you can pretty much do whatever you want as long as you're still making profit. And if what you're doing is already working you don't need to add gimmicks or advertisements to milk it as much as you can just to appease the shareholders.
Being a private company has allowed Valve to take some really big swings. Steam Deck is paying off handsomely, but it came after the relative failure of the Steam Controller, Steam Link and Steam Machines. With their software business stable, they can allow themselves to take big risks on the hardware side, learn what does and doesn't work, then try again. At a publically traded company, CEO Gabe Newell probably gets forced out long before they get to the Steam Deck.
Linux was also the only way to make sure Valve was viable long term. Eventually Windows was going to have an Xbox store built in and would've basically been a monopoly on PC gaming, cutting out steam altogether. I think windows now sort of does have that, but it can't compete with Steam quite yet.
The steam controller didn't really fail, but the patent fight was a mess that took way too long (much too late disqualified patent over paddle buttons). That sucked a lot of energy out of the project. Don't forget the steam deck kept those touch pads (although with a different design)!
Steam Link IMHO also wasn't bad, but there didn't seem to be much interest in it then. (interestingly enough I think it could be recreated today in a Chromecast-like form factor)
Stream machines was definitely a big mess however, there just wasn't enough interest, too limited compatibility, the machines just wasn't versatile enough for average Joe to pay for one.
The problem with the Link is its wireless performance. It works perfectly with an Ethernet connection, but not many people have one of those by their TV, even today.