That's such a hard choice.
Mabinogi would be great just keep on grinding forever sounds great plus fun fantasy world to run around in cute fashion.
But then I can also do the same thing in Minecraft plus I get to creat insane redstone builds.
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That's such a hard choice.
Mabinogi would be great just keep on grinding forever sounds great plus fun fantasy world to run around in cute fashion.
But then I can also do the same thing in Minecraft plus I get to creat insane redstone builds.
Clearly the only correct answer is dead or alive extreme beach volleyball.
Buncha queers in here or something SMH.
/s
Stardew Valley. Have my own little farm and just ignore the goings on.
Minecraft with mods. Tasty food, unlimited creation, tons of stuff to try
Minecraft really has the most creative potential of any game I can think of, especially when you include mods.
Include computercraft and you can set up a connection back to the real world!
Stardew Valley. Laid back, no real responsibilities, plenty to occupy myself with, easy to make friends or to ignore people, tasty foods.
Stellaris.
Going to be a space emperor forever.
And you might eventually die, after you have become a fallen empire yourself, and get stomped by some next level crisis, while the AI empires are less than useless. I consider this a plus though. Eternity is a very long time, and boredom is a very strong emotion. No game could keep me entertained for eternity.
I'm imagining that "living in the game" implies something a bit more personal than the game interfaces. So I'd get to attend decadent high-society events, travel around and see the worlds under my domain, meet interesting aliens, have an affair with the fungoid president of planet AZ-12-69 (...)
I mean sure, you're right, I would eventually get my shit wrecked by an endgame crisis and things would go very tits up for my space empire. I'm not that good at Stellaris, just sorta okay, and something tells me that not having the birds' eye view that the game gives you would make the strategising even harder.
... But it is also worth taking into account that we can go beyond the interactions the game allows, so boredom would take quite a bit longer to set in.
Rush Titans, make a Behemoth Planetcraft or five, or just one Systemcraft. Even the Blokkats can't handle that level of firepower. The fleet power isn't a number anymore. Just a white skull
The Sims. Because I'd still be able to enjoy grilled cheese sandwiches. And if I die again, I'd just become a ghost.
Probably something like RuneScape, not because I particularly like playing it, but more so because that game is one of the least likely to ever be shut down. The idea of living out my afterlife all alone in an abandoned or offline game is terrifying.
A heavily modded Skyrim, nice open world plus all the extras from the mods also it would be easy to raise levels until you were a bsast just by blocking with a shield.
This brings up some questions. Like how realistic does the game look to the person trapped inside? Are censors that the game normally has still active? What about live service games or MMOs? Do you die if they go out of business and they take down the servers?
But most importantly, how do I know I'll actually be uploaded into that video game?
AC Black Flag. Welcome to the Caribbean, love!
Scribblenauts. Not my favorite series but with the ability to summon basically anything I want forever I could be essentially a god.
[WORD NOT RECOGNIZED]
I'll finagle it.
Animal Crossing.
Chill AF, rarely deal with other people, most dangerous thing in the entire universe makes you look silly until you sleep it off.
Constant debt to a racoon.
Sure, however, no interest and his kids will buy literally anything I bring.
"Here's $1000 for this basket of fruit and the couch you found on your walk in the woods!"
Satisfactory or No Man's Sky
Minecraft, I guess. You’re gonna run out of things to do in any game, so if you’re gonna be stuck in one, might as well be one that’s got a ton of mods.
Flower. I need a break from this country
Immortality can be scary. Eternity is an unfathomably long time. SCP-7179
Especially toward the end.
Wait, so like, do we just play the game forever? Or are we actually going into the game world?
Can we break the boundaries of the game mechanics since we're now "inside" it? Or are we still limited to what the game lets us do?
Exactly this. If it is just playing the game within the existing mechanics, then no thanks, I would rather remain mortal.
Infinity Nikki 😅
I am way outside if the age demographic but it's so cute. If not that, probably Cyperpunk.
Monster Girl Quest
Mass effect probably assuming it behaves like real life seems like an interesting universe despite the calamity thing.
Some mmo where they keep adding stuff. Because my fucking god would it get boring after doing the same game 24/7 after a few years. If that is not allowed I'll go with one of those 18+ rated sex games. At least I won't be bored and horny.
Probably Disney Dreamlight Valley or Zelda:BotW.
Definitely not Dragon Age or Game of Thrones.
Choosing BotW and not TotK is wild. You wanna get lasered by guardians for eternity?
Depends. Do I get cheat codes? If so, GTA:V. Get an awesome pad, planes, cars, helicopters. Can go on a rampage if I want or play games (golf, bowling, etc) and then just wipe it all away by dropping my wanted status to zero.
Cyberpunk. Lots to do, and ostensibly all the other video games in VR.
Idk I feel like if I want to visit a hustle or die dystopia I just go outside
Dwarf Fortress would probably provide the most diverse experiences. Not necessarily good ones, mind you.
Zelda: Echoes of Wisdom.
Because Hyrule and I got to be both the princess and the hero. Plus being able to summon a royal bed whenever I want to take a nap is nice.
Unbelievably, no one ITT has opted for one of The Elder Scrolls games. So, let me break that seal.
I’ll go with Oblivion, for several reasons. For one, Cyrodiil is my favorite locale. You’ve got elements of most of the other regions incorporated into it and it’s one of (if not the?) biggest in Tamriel.
Second, the world-ending calamity is largely resolved by doing a relatively simple mission, repeatedly, and then letting this other dude (Martin) make the ultimate sacrifice.
Third, custom spell-crafting. I had so much fun with that shit while playing the game, I could easily dive back into it, and it’s essential to be able to custom-craft spells if you live in a world with magic.
Fourth, damn good side quests. ‘Nuff said.
Fifth, as other people have mentioned, mods. This makes my eternal paradise infinitely expandable.
Downsides are that there are mostly only eight different voices in the game, so that would get real fuckin’ boring. Also, the graphics are dated and due to the character creation system, I’d assuredly be some form of fugly. Also, due to the backwards-ass leveling system, without mods I’d have to spend a lot of time doing pointless shit to ensure I acquire god-tier stats. Finally, scaled leveling means that even with my system-abusing spells, I’d wind up fighting monsters that have obnoxious amounts of HP (although, realistically, this isn’t too much of an issue when your spells’ damage increases exponentially with each short-term casting).
i would reject outright the very idea of immortality.
for if one considers the implications of actually existing...forever,
it would not be a blessing
but a curse.
Got it, you'll be in a Vampire: The Masquerade game.
Solitaire. Not interested in multiplayer. ;)